#include "std_include.hpp" #include "loader/component_loader.hpp" BOOL APIENTRY DllMain(HMODULE /*module_*/, DWORD ul_reason_for_call, LPVOID /*reserved_*/) { if (ul_reason_for_call == DLL_PROCESS_ATTACH) { component_loader::post_unpack(); } else if (ul_reason_for_call == DLL_PROCESS_DETACH) { component_loader::pre_destroy(); } return TRUE; }