#pragma once #define WEAK __declspec(selectany) namespace game { // Functions WEAK symbol Com_Error{0x627380, 0x0}; WEAK symbol Com_Printf{0x4126C0, 0x0}; WEAK symbol Cbuf_AddText{0x56EF70, 0x0}; WEAK symbol Cmd_ExecuteSingleCommand{0x50B470, 0x0}; WEAK symbol Dvar_FindVar{0x512F70, 0x0}; WEAK symbol Dvar_DisplayableValue{0x681DD0, 0x0}; WEAK symbol Cmd_AddCommandInternal{0x6AD580, 0x0}; WEAK symbol Cmd_RemoveCommand{0x527EA0, 0x0}; WEAK symbol ConcatArgs{0x5D5F10, 0x0}; WEAK symbol cmd_args{0x355BD88, 0x0}; WEAK symbol dvarCount{0x385BE74, 0x0}; WEAK symbol sortedDvars{0x385BE88, 0x0}; WEAK symbol g_entities{0x32E5640, 0x0}; }