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18 lines
234 B
C++
18 lines
234 B
C++
#include <stdinc.hpp>
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#include "loader/component_loader.hpp"
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namespace gameplay
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{
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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{
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}
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};
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}
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REGISTER_COMPONENT(gameplay::component)
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