diff --git a/raw/scripts/_inf_anti_rage_quit.gsc b/raw/scripts/_inf_anti_rage_quit.gsc index f2424bf..427bb55 100644 --- a/raw/scripts/_inf_anti_rage_quit.gsc +++ b/raw/scripts/_inf_anti_rage_quit.gsc @@ -21,8 +21,7 @@ antiRageQuit() { wait( .5 ); -// If it's only 2 people let them quit - if ( level.players.size < 3 ) continue; + if ( level.players.size < 3 ) continue; // If it's only 2 people let them quit foreach ( player in level.players ) { diff --git a/raw/scripts/_inf_model.gsc b/raw/scripts/_inf_model.gsc index f8c19fd..ecaf60f 100644 --- a/raw/scripts/_inf_model.gsc +++ b/raw/scripts/_inf_model.gsc @@ -108,8 +108,7 @@ playerModelForWeaponStub( weapon, secondary ) return; } -// Hack for infected players - if ( self.pers["team"] == "axis" ) + if ( self.pers["team"] == "axis" ) // Hack for infected players { if ( level.environment != "" && self isItemUnlocked( "ghillie_" + level.environment ) ) [[game[ team + "_model" ]["GHILLIE"]]](); diff --git a/raw/scripts/_inf_utils.gsc b/raw/scripts/_inf_utils.gsc index 4babcb4..d496ccc 100644 --- a/raw/scripts/_inf_utils.gsc +++ b/raw/scripts/_inf_utils.gsc @@ -53,8 +53,7 @@ gameEnded() } } -// Might need to set cg_thirdperson to false when a player spawns -gameStart() +gameStart() // Might need to set cg_thirdperson to false when a player spawns { gameFlagWait( "prematch_done" ); @@ -118,8 +117,7 @@ GlowStickDamageListenerStub( owner ) if ( !isdefined( self ) ) return; -// Can only be damaged by knife - if ( type == "MOD_MELEE" ) + if ( type == "MOD_MELEE" ) // Can only be damaged by knife { self.damageTaken += self.maxHealth; self.wasDamaged = true; @@ -135,7 +133,7 @@ GlowStickDamageListenerStub( owner ) if ( isDefined( owner ) && attacker != owner ) { attacker notify ( "destroyed_insertion", owner ); - attacker notify( "destroyed_explosive" ); // count towards SitRep Pro challenge + attacker notify( "destroyed_explosive" ); owner thread leaderDialogOnPlayer( "ti_destroyed" ); }