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@ -29,15 +29,15 @@ onConnect()
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monitorForRewards()
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{
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self endon( "disconnect" );
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level endon( "game_ended" );
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for ( ;; )
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{
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self waittill( "killed_enemy" );
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if ( self.sessionteam == "axis" ) return; // It's infected. Once your team is axis you are done for the game
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count = self.kills;
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switch( count )
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{
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self endon( "disconnect" );
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level endon( "game_ended" );
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for ( ;; )
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{
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self waittill( "killed_enemy" );
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if ( self.sessionteam == "axis" ) return; // It's infected. Once your team is axis you are done for the game
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count = self.kills;
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switch( count )
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{
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case 1:
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self scripts\_inf_utils::playLeaderDialog( "kill_confirmed" );
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level thread dropAmmo( self );
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@ -67,7 +67,7 @@ monitorForRewards()
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level thread maps\mp\killstreaks\_airdrop::dropNuke( self.origin, self, "nuke_drop" );
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break;
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}
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}
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}
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}
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dropAmmo( owner )
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