diff --git a/raw/maps/mp/gametypes/infect.gsc b/raw/maps/mp/gametypes/infect.gsc index d39e024..58a8a0d 100644 --- a/raw/maps/mp/gametypes/infect.gsc +++ b/raw/maps/mp/gametypes/infect.gsc @@ -32,8 +32,8 @@ main() } setSpecialLoadouts(); - level.teamBased = 1; - level.doPrematch = 0; + level.teamBased = true; + level.doPrematch = false; level.onPrecacheGameType = ::onPrecacheGameType; level.onStartGameType = ::onStartGameType; level.onSpawnPlayer = ::onSpawnPlayer; @@ -120,17 +120,19 @@ onStartGameType() maps\mp\gametypes\_rank::registerScoreInfo( "kill", 50 ); maps\mp\gametypes\_rank::registerScoreInfo( "draft_rogue", 200 ); maps\mp\gametypes\_rank::registerScoreInfo( "survivor", 50 ); - level.QuickMessageToAll = 1; - level.blockWeaponDrops = 1; + + level.QuickMessageToAll = true; + level.blockWeaponDrops = false; + level.infect_allowsuicide = 0; level.infect_timerDisplay = maps\mp\gametypes\_hud_util::createServerTimer( "objective", 1.4 ); level.infect_timerDisplay maps\mp\gametypes\_hud_util::setPoint( "TOPLEFT", "TOPLEFT", 115, 5 ); level.infect_timerDisplay.label = &"MP_DRAFT_STARTS_IN"; level.infect_timerDisplay.alpha = 0; level.infect_timerDisplay.archived = 0; - level.infect_timerDisplay.hidewheninmenu = 1; - level.infect_choseFirstInfected = 0; - level.infect_choosingFirstInfected = 0; + level.infect_timerDisplay.hidewheninmenu = true; + level.infect_choseFirstInfected = false; + level.infect_choosingFirstInfected = false; level.infect_awardedfinalsurvivor = 0; level.infect_teamscores["axis"] = 0; level.infect_teamscores["allies"] = 0; @@ -144,7 +146,7 @@ onPlayerConnect() for ( ;; ) { level waittill( "connected", player ); - player.infect_firstSpawn = 1; + player.infect_firstSpawn = true; if ( maps\mp\_utility::gameFlag( "prematch_done" ) ) player.infect_joinedatstart = 0; @@ -160,16 +162,16 @@ getSpawnPoint() { if ( self.infect_firstSpawn ) { - self.infect_firstSpawn = 0; + self.infect_firstSpawn = false; self.pers["class"] = "gamemode"; self.pers["lastClass"] = ""; self.class = self.pers["class"]; self.lastClass = self.pers["lastClass"]; if ( isdefined( self.infect_rejoined ) ) - maps\mp\gametypes\_menus::addToTeam( "axis", 1 ); + maps\mp\gametypes\_menus::addToTeam( "axis", true ); else - maps\mp\gametypes\_menus::addToTeam( "allies", 1 ); + maps\mp\gametypes\_menus::addToTeam( "allies", true ); thread onPlayerDisconnect(); } @@ -196,7 +198,7 @@ onSpawnPlayer() if ( !level.infect_choosingFirstInfected ) { - level.infect_choosingFirstInfected = 1; + level.infect_choosingFirstInfected = true; level thread chooseFirstInfected(); } @@ -207,7 +209,7 @@ onSpawnPlayer() if ( !level.infect_allowsuicide ) { level notify( "infect_stopCountdown" ); - level.infect_choseFirstInfected = 1; + level.infect_choseFirstInfected = true; level.infect_allowsuicide = 1; foreach ( var_1 in level.players ) @@ -224,7 +226,7 @@ onSpawnPlayer() } if ( level.infect_teamscores["axis"] == 1 ) - self.isInitialInfected = 1; + self.isInitialInfected = true; } if ( isdefined( self.isInitialInfected ) ) @@ -362,13 +364,13 @@ setfirstinfected( var_0 ) if ( var_0 ) { maps\mp\gametypes\_menus::addToTeam( "axis" ); - level.infect_choseFirstInfected = 1; + level.infect_choseFirstInfected = true; self.infect_isBeingChosen = undefined; updateTeamScores(); level.infect_allowsuicide = 1; } - self.isInitialInfected = 1; + self.isInitialInfected = true; self.pers["gamemodeLoadout"] = level.infect_loadouts["axis_initial"]; if ( isdefined( self.setSpawnpoint ) ) @@ -477,7 +479,7 @@ onPlayerKilled( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, v else { var_1 thread maps\mp\gametypes\_rank::xpEventPopup( &"SPLASHES_DRAFTED" ); - maps\mp\gametypes\_gamescore::givePlayerScore( "draft_rogue", var_1, self, 1 ); + maps\mp\gametypes\_gamescore::givePlayerScore( "draft_rogue", var_1, self, true ); var_1 thread maps\mp\gametypes\_rank::giveRankXP( "draft_rogue" ); } @@ -523,7 +525,7 @@ onfinalsurvivor() { if ( var_1.infect_joinedatstart && distance( var_1.infect_spawnpos, var_1.origin ) > 32 ) { - maps\mp\gametypes\_gamescore::givePlayerScore( "final_rogue", var_1, undefined, 1 ); + maps\mp\gametypes\_gamescore::givePlayerScore( "final_rogue", var_1, undefined, true ); var_1 thread maps\mp\gametypes\_rank::giveRankXP( "final_rogue" ); } @@ -635,7 +637,7 @@ onPlayerDisconnect() } else if ( level.infect_teamscores["allies"] > 1 ) { - level.infect_choseFirstInfected = 0; + level.infect_choseFirstInfected = false; level thread chooseFirstInfected(); } }