diff --git a/raw/scripts/_inf_model.gsc b/raw/scripts/_inf_model.gsc index ecaf60f..9bf9e41 100644 --- a/raw/scripts/_inf_model.gsc +++ b/raw/scripts/_inf_model.gsc @@ -131,6 +131,7 @@ playerModelForWeaponStub( weapon, secondary ) break; case "weapon_sniper": + if ( level.environment != "" && self isItemUnlocked( "ghillie_" + level.environment ) ) [[game[ team + "_model" ]["GHILLIE"]]](); else