InfectedGSC/raw/scripts/_inf_alive_rewards.gsc
2021-09-29 19:33:45 +01:00

249 lines
6.6 KiB
C

/*
_inf_alive_rewards
Author: FutureRave
Date: 28/09/2021
*/
#include common_scripts\utility;
#include maps\mp\_utility;
init()
{
replaceFunc( maps\mp\killstreaks\_juggernaut::giveJuggernaut, ::giveJuggernautStub );
maps\mp\killstreaks\_airdrop::addCrateType( "nuke_drop", "nuke", 1, maps\mp\killstreaks\_airdrop::nukeCrateThink );
maps\mp\killstreaks\_airdrop::addCrateType( "airdrop", "ammo", 17, ::ammoCrateThink );
maps\mp\killstreaks\_airdrop::addCrateType( "airdrop_mega", "ammo", 12, ::ammoCrateThink );
thread onConnect();
}
onConnect()
{
for ( ;; )
{
level waittill( "connected", player );
player thread monitorForRewards();
}
}
monitorForRewards()
{
self endon( "disconnect" );
level endon( "game_ended" );
for ( ;; )
{
self waittill( "killed_enemy" );
if ( self.pers["team"] == "axis" ) return; // It's infected. Once your team is axis you are done for the game
count = self.kills;
switch ( count )
{
case 1:
self scripts\_inf_utils::playLeaderDialog( "kill_confirmed" );
level thread dropAmmo( self );
break;
case 5:
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "deployable_vest" );
break;
case 9:
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "predator_missile" );
break;
case 18:
level thread maps\mp\killstreaks\_airdrop::doMegaC130FlyBy( self, self.origin, randomFloat( 360 ), "airdrop_grnd", -360 );
break;
case 25:
self maps\mp\killstreaks\_juggernaut::giveJuggernaut( "juggernaut" );
break;
case 45:
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "ac130" );
break;
case 85:
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "helicopter_flares" );
break;
case 100:
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "osprey_gunner" );
break;
case 120:
level thread maps\mp\killstreaks\_airdrop::dropNuke( self.origin, self, "nuke_drop" );
break;
}
}
}
dropAmmo( owner )
{
planeHalfDistance = 24000;
planeFlySpeed = 2000;
yaw = RandomInt( 360 );
yaw = RandomInt( 360 );
direction = ( 0, yaw, 0 );
dropSite = owner.origin;
lbheight = level maps\mp\killstreaks\_airdrop::getFlyHeightOffset( dropSite );
startPos = dropSite + ( AnglesToForward( direction ) * ( -1 * planeHalfDistance ) );
startPos = startPos * ( 1, 1, 0 ) + ( 0, 0, lbHeight );
endPos = dropSite + ( AnglesToForward( direction ) * planeHalfDistance );
endPos = endPos * ( 1, 1, 0 ) + ( 0, 0, lbHeight );
d = length( startPos - endPos );
flyTime = ( d / planeFlySpeed );
c130 = maps\mp\killstreaks\_airdrop::c130Setup( owner, startPos, endPos );
c130.veh_speed = planeFlySpeed;
c130.dropType = "airdrop";
c130 playloopsound( "veh_ac130_dist_loop" );
c130.angles = direction;
forward = anglesToForward( direction );
c130 moveTo( endPos, flyTime, 0, 0 );
boomPlayed = false;
minDist = distance2D( c130.origin, dropSite );
for ( ;; )
{
dist = distance2D( c130.origin, dropSite );
if ( dist < minDist )
minDist = dist;
else if ( dist > minDist )
break;
if ( dist < 256 )
break;
else if ( dist < 768 )
{
earthquake( 0.15, 1.5, dropSite, 1500 );
if ( !boomPlayed )
{
c130 playSound( "veh_ac130_sonic_boom" );
boomPlayed = true;
}
}
wait( .05 );
}
c130 thread maps\mp\killstreaks\_airdrop::dropTheCrate( dropSite, "airdrop", lbHeight, false, "ammo", startPos );
wait( 0.05 );
c130 notify ( "drop_crate" );
wait( 4 );
c130 delete ();
}
ammoCrateThink( dropType )
{
self endon ( "death" );
self.usedBy = [];
if ( dropType == "airdrop" || !level.teamBased )
maps\mp\killstreaks\_airdrop::crateSetupForUse( game["strings"]["ammo_hint"], "all", "waypoint_ammo_friendly" );
else
maps\mp\killstreaks\_airdrop::crateSetupForUse( game["strings"]["ammo_hint"], "all", "waypoint_ammo_friendly" );
self thread maps\mp\killstreaks\_airdrop::crateOtherCaptureThink();
self thread maps\mp\killstreaks\_airdrop::crateOwnerCaptureThink();
for ( ;; )
{
self waittill ( "captured", player );
if ( isDefined( self.owner ) && player != self.owner )
{
if ( !level.teamBased || player.team != self.team )
{
if ( dropType == "airdrop" )
player thread maps\mp\killstreaks\_airdrop::hijackNotify( self, "airdrop" );
else
player thread maps\mp\killstreaks\_airdrop::hijackNotify( self, "emergency_airdrop" );
}
}
player maps\mp\killstreaks\_teamammorefill::refillAmmo( true );
self maps\mp\killstreaks\_airdrop::deleteCrate();
}
}
giveJuggernautStub( juggType )
{
self endon( "death" );
self endon( "disconnect" );
wait( .05 );
if ( isDefined( self.hasLightArmor ) && self.hasLightArmor == true )
maps\mp\perks\_perkfunctions::removeLightArmor( self.previousMaxHealth );
switch ( juggType )
{
case "juggernaut":
self.isJuggernaut = true;
self maps\mp\gametypes\_class::giveLoadout( self.pers["team"], juggType, false, false );
break;
case "juggernaut_recon":
self.isJuggernautRecon = true;
self maps\mp\gametypes\_class::giveLoadout( self.pers["team"], juggType, false, false );
portable_radar = spawn( "script_model", self.origin );
portable_radar.team = self.team;
portable_radar makePortableRadar( self );
self.personalRadar = portable_radar;
self thread maps\mp\killstreaks\_juggernaut::radarMover( portable_radar );
break;
}
if ( !getDvarInt( "camera_thirdPerson" ) )
{
self.juggernautOverlay = newClientHudElem( self );
self.juggernautOverlay.x = 0;
self.juggernautOverlay.y = 0;
self.juggernautOverlay.alignX = "left";
self.juggernautOverlay.alignY = "top";
self.juggernautOverlay.horzAlign = "fullscreen";
self.juggernautOverlay.vertAlign = "fullscreen";
self.juggernautOverlay SetShader( level.juggSettings[ juggType ].overlay, 640, 480 );
self.juggernautOverlay.sort = -10;
self.juggernautOverlay.archived = true;
self.juggernautOverlay.hidein3rdperson = true;
}
self thread maps\mp\killstreaks\_juggernaut::juggernautSounds();
self setPerk( "specialty_radarjuggernaut", true, false );
self thread teamPlayerCardSplash( level.juggSettings[ juggType ].splashUsedName, self );
self PlaySoundToTeam( game[ "voice" ][ self.team ] + "use_juggernaut", self.team, self );
self PlaySoundToTeam( game[ "voice" ][ level.otherTeam[ self.team ] ] + "enemy_juggernaut", level.otherTeam[ self.team ] );
self thread maps\mp\killstreaks\_killstreaks::updateKillstreaks( true );
self thread maps\mp\killstreaks\_juggernaut::juggRemover();
if ( isDefined( self.carryFlag ) )
{
wait( 0.05 );
self attach( self.carryFlag, "J_spine4", true );
}
level notify( "juggernaut_equipped", self );
self maps\mp\_matchdata::logKillstreakEvent( "juggernaut", self.origin );
}