#pragma once #define WEAK __declspec(selectany) namespace game { // Functions WEAK symbol Sys_ShowConsole{0x515CD0}; WEAK symbol Sys_CreateConsole{0x51B770}; WEAK symbol Sys_Error{0x434000}; WEAK symbol Conbuf_AppendText{0x4F7300}; WEAK symbol Com_Error{0x4A6660}; WEAK symbol ConcatArgs{0x539060}; WEAK symbol Cbuf_AddText{0x4C1030}; WEAK symbol Cbuf_InsertText{0x429920}; WEAK symbol Cmd_AddCommandInternal{0x537E70}; WEAK symbol Cmd_ExecuteSingleCommand{0x4EB8F0}; WEAK symbol Cmd_RemoveCommand{0x4EAF30}; WEAK symbol Cmd_Argv{0x5580E0}; WEAK symbol Dvar_FindVar{0x4EBB50}; WEAK symbol Dvar_RegisterInt{0x50C760}; WEAK symbol Dvar_RegisterBool{0x4A3300}; WEAK symbol Dvar_RegisterString{0x4157E0}; WEAK symbol Dvar_RegisterFloat{0x4A5CF0}; WEAK symbol Dvar_SetBool{0x46DD70}; WEAK symbol Dvar_SetBoolByName{ 0x48C7D0}; WEAK symbol Dvar_InfoString{0x4028C0}; WEAK symbol Dvar_SetString{ 0x465240}; WEAK symbol Key_GetBindingForCmd{0x47D300}; WEAK symbol Key_StringToKeynum{ 0x50A710}; // Virtual-Key Code WEAK symbol Key_SetBinding{0x50B770}; WEAK symbol SV_Cmd_ArgvBuffer{ 0x4F6B00}; WEAK symbol NET_OutOfBandPrint{0x496230}; WEAK symbol NET_OutOfBandData{0x4639C0}; WEAK symbol NetadrToSockadr{0x48B460}; WEAK symbol NET_StringToAdr{ 0x4E09A0}; WEAK symbol query_socket{0x5A861EC}; WEAK symbol Com_Quit_f{0x556060}; WEAK symbol MSG_Init{0x40E030}; WEAK symbol MSG_WriteString{0x42A560}; WEAK symbol MSG_WriteInt64{0x4906B0}; WEAK symbol MSG_WriteShort{0x4ACD80}; WEAK symbol MSG_WriteData{0x4F8C20}; WEAK symbol CL_AddReliableCommand{0x4EE3A0}; WEAK symbol MSG_ReadBitsCompress{ 0x4C62F0}; WEAK symbol LiveSteam_GetUid{0x4A4050}; WEAK symbol LiveSteam_Client_ConnectToSteamServer{0x4D6980}; WEAK symbol DB_FindXAssetHeader{0x4B25C0}; WEAK symbol R_AddCmdDrawText{0x42C970}; // Variables WEAK symbol cmd_args{0x1C96850}; WEAK symbol playerKeys{0xB3A38C}; WEAK symbol localClientConnection{0xB3D360}; WEAK symbol g_wv_hWnd{0x5A86AF0}; WEAK symbol s_wcd_hWnd{0x5A86330}; WEAK symbol serverId{0xFF5058}; WEAK symbol connectionState{0x1060214}; WEAK symbol scrPlaceFullUnsafe{0x1337FC0}; WEAK symbol isCheatOverride{0x8B4444}; } // namespace game