#pragma once #define DLL_EXPORT extern "C" __declspec(dllexport) #define WIN32_LEAN_AND_MEAN #include #include #include #include #include #include #include #include #include #include #include #include #pragma comment(lib, "ntdll.lib") using namespace std::literals; // clang-format off #include "game/structs.hpp" #include "game/game.hpp" // clang-format on