From 17c0a362d7ed90e61ca34a5a107d010b19290691 Mon Sep 17 00:00:00 2001 From: Resxt <55228336+Resxt@users.noreply.github.com> Date: Mon, 21 Feb 2022 19:39:10 +0100 Subject: [PATCH] replace_weapon_on_spawn 1.0.1 --- replace_weapon_on_spawn/README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/replace_weapon_on_spawn/README.md b/replace_weapon_on_spawn/README.md index 57e24e1..9e954d2 100644 --- a/replace_weapon_on_spawn/README.md +++ b/replace_weapon_on_spawn/README.md @@ -1,10 +1,11 @@ # Replace Weapon On Spawn -A script to replace players weapon when they spawn. This can easily be modified to always give a certain weapon or only give it when the player has a certain weapon etc. This is useful to add ported weapons like the Intervention to your default classes until Plutonium adds the possibility to do it directly in dsr files. ## replace_rsass_with_intervention.gsc Replace the RSASS with an Intervention (ACOG sight) + Replace the RSASS silencer with an Intervention (ACOG sight + silencer) + Gives a throwing knife and a tactical insertion in both cases \ No newline at end of file