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Update anti_hardscope.gsc
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@ -12,7 +12,7 @@ OnPlayerConnect()
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level waittill("connected", player);
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level waittill("connected", player);
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// Uncomment if using Bot Warfare
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// Uncomment if using Bot Warfare
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/*if (!self IsBot())
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/*if (!player IsBot())
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{
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{
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player thread OnPlayerSpawned();
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player thread OnPlayerSpawned();
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}*/
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}*/
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