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chat_command_change_team 1.0.0
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@ -24,6 +24,13 @@ Also note that this script doesn't provide any command on its own. You must inst
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- Permissions/ranks to restrict some commands to a certain type of players (admin, VIP etc.)
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- Permissions/ranks to restrict some commands to a certain type of players (admin, VIP etc.)
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- Configurable text colors/accent. As of now the majority of the text will be white
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- Configurable text colors/accent. As of now the majority of the text will be white
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## chat_command_change_team.gsc
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The player affected by the command dies and swaps to the other team.
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Arguments expected: the complete name of a player.
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Example: `!changteam Resxt`
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## chat_command_map_mode.gsc
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## chat_command_map_mode.gsc
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3 related commands in one file:
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3 related commands in one file:
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48
chat_commands/chat_command_change_team.gsc
Normal file
48
chat_commands/chat_command_change_team.gsc
Normal file
@ -0,0 +1,48 @@
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#include scripts\chat_commands;
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Init()
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{
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CreateCommand(level.commands_servers_ports, "changeteam", "function", ::ChangeTeamCommand, ["default_help_one_player"]);
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}
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/* Command section */
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ChangeTeamCommand(args)
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{
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if (args.size < 1)
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{
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return NotEnoughArgsError(1);
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}
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error = ChangeTeam(args[0]);
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if (IsDefined(error))
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{
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return error;
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}
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}
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/* Logic section */
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ChangeTeam(playerName)
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{
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player = FindPlayerByName(playerName);
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if (!IsDefined(player))
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{
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return PlayerDoesNotExistError(playerName);
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}
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if (player.team == "axis")
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{
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player [[level.allies]]();
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}
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else if (player.team == "allies")
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{
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player [[level.axis]]();
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}
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}
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