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chat_command_permissions 1.0.0
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@ -228,6 +228,18 @@ Toggles norecoil on the targeted player
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## chat_command_permissions.gsc
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2 related commands in one file:
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- Get permission level
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- Set permission level
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| Name | Description | Arguments expected | Example | Permission level |
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|---|---|---|---|---|
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| getpermission | Prints the target player's current permission level in the player's chat | (1) the name of the targeted player | `!getpermission me` | 2 |
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| setpermission | Changes the targeted player's permission level | (1) the name of the targeted player (2) the permission level to grant | `!setpermission Resxt 4` | 4 |
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## chat_command_suicide.gsc
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The player who runs the command dies.
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76
chat_commands/chat_command_permissions.gsc
Normal file
76
chat_commands/chat_command_permissions.gsc
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@ -0,0 +1,76 @@
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#include scripts\chat_commands;
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Init()
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{
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CreateCommand(level.chat_commands["ports"], "getpermission", "function", ::GetPlayerPermissionCommand, 2);
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CreateCommand(level.chat_commands["ports"], "setpermission", "function", ::SetPlayerPermissionCommand, 4);
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}
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/* Command section */
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GetPlayerPermissionCommand(args)
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{
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if (args.size < 1)
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{
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return NotEnoughArgsError(1);
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}
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error = GetPlayerPermission(args[0]);
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if (IsDefined(error))
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{
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return error;
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}
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}
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SetPlayerPermissionCommand(args)
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{
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if (args.size < 2)
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{
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return NotEnoughArgsError(2);
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}
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error = SetPlayerPermission(args[0], args[1]);
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if (IsDefined(error))
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{
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return error;
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}
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}
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/* Logic section */
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GetPlayerPermission(playerName)
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{
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player = FindPlayerByName(playerName);
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if (!IsDefined(player))
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{
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return PlayerDoesNotExistError(playerName);
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}
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self thread TellPlayer(["^5" + player.name + " ^7permission level is ^5" + player GetPlayerPermissionLevel()], 1);
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}
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SetPlayerPermission(playerName, newPermissionLevel)
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{
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player = FindPlayerByName(playerName);
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if (!IsDefined(player))
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{
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return PlayerDoesNotExistError(playerName);
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}
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newPermissionLevel = int(newPermissionLevel);
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if (newPermissionLevel < 0 || newPermissionLevel > GetDvarInt("cc_permission_max"))
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{
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return InvalidPermissionLevelError(newPermissionLevel);
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}
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player SetPlayerPermissionLevel(newPermissionLevel);
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}
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