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all_or_nothings bots fix
Fixed the infinite loop when using giveLoadout on a bot preventing us from giving a throwing knife and the scavenger specialist bonus on bots
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@ -2,4 +2,4 @@
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## all_or_nothing.gsc
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## all_or_nothing.gsc
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Recreation of the Modern Warfare 3 All or Nothing gamemode based on [the wiki](https://callofduty.fandom.com/wiki/All_or_Nothing_(Game_Mode)#Call_of_Duty:_Modern_Warfare_3).
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Recreation of the Modern Warfare 3 All or Nothing gamemode based on [the wiki](https://callofduty.fandom.com/wiki/All_or_Nothing_(Game_Mode)#Call_of_Duty:_Modern_Warfare_3).
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Sadly the scavenger killstreak and giving a throwing knife doesn't work for bots since for some reason the `giveLoadout()` function in `ReplaceKillstreaks()` causes an infinite loop that crashes the game.
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The bots won't use their throwing knives often and when they do they will use preset grenade spots, they won't directly aim at a player.
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@ -110,10 +110,19 @@ ReplaceKillstreaks()
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self.pers["gamemodeLoadout"]["loadoutKillstreak2"] = "none";
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self.pers["gamemodeLoadout"]["loadoutKillstreak2"] = "none";
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self.pers["gamemodeLoadout"]["loadoutKillstreak3"] = "none";
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self.pers["gamemodeLoadout"]["loadoutKillstreak3"] = "none";
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if (!isDefined(self.pers["isBot"]) || !self.pers["isBot"])
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if (self IsBot())
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{
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{
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self maps\mp\bots\_bot_utility::botGiveLoadout(self.team, "gamemode", false, true);
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}
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else
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{
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self maps\mp\gametypes\_class::giveLoadout(self.team, "gamemode", false, true);
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self maps\mp\gametypes\_class::giveLoadout(self.team, "gamemode", false, true);
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}
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}
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maps\mp\killstreaks\_killstreaks::clearKillstreaks();
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maps\mp\killstreaks\_killstreaks::clearKillstreaks();
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}
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}
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IsBot()
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{
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return IsDefined(self.pers["isBot"]) && self.pers["isBot"];
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}
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