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Added kill_stuck_bots
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@ -20,3 +20,10 @@ Display the player's killstreak, total kills and deaths on top of the screen
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</details>
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## kill_stuck_bots.gsc
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This is a temporary solution to inactive bots or bots stuck in corners on custom maps.
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This checks for bots kills and deaths every 30 seconds. If they didn't do any kill or didn't die in 30 seconds they're considered inactive/stuck and they're killed.
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Obviously a better way to do this would be checking for their positions or removing bad spawns on the map or creating waypoints for the map.
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This is just a quick temporary solution that works for me.
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