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launchers_weapons_rewards 1.0.1
- Add WeaponIsValid to only start the reward loop if the spawn weapon is a launcher - Update README
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@ -5,6 +5,7 @@ Scripts that give the players different weapons or perks depending on their curr
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## launchers_weapons_rewards.gsc
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Gives the player a new weapon every time he reaches a new tier.
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`WeaponIsValid()` ensures that the rewards are only given if the player's spawn weapon is a launcher.
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If the player reaches the last tier the loop restarts allowing players to get tiers several time per life if they ever get enough kills.
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For example with this script if you get 50 kills in a row you would get the AC130 105mm two times.
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This is how the script is configured
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