chat_command_god_mode 1.0.0

This commit is contained in:
Resxt 2023-02-16 05:33:07 +01:00
parent 1c2222443e
commit b308c84758
2 changed files with 93 additions and 0 deletions

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@ -52,6 +52,19 @@ Note that this does not work during the prematch period.
| `!freeze me` | | `!freeze me` |
| `!freeze Resxt` | | `!freeze Resxt` |
## chat_command_god_mode.gsc
Toggles whether the targeted player is in god mode (invincible) or not.
| # | Argument | Mandatory |
|---|---|---|
| 1 | The name of the player to toggle god mode for | :white_check_mark: |
| Examples |
|---|
| `!god me` |
| `!god Resxt` |
## chat_command_invisible.gsc ## chat_command_invisible.gsc
Toggles invisibility on the targeted player. Toggles invisibility on the targeted player.

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@ -0,0 +1,80 @@
#include scripts\chat_commands;
Init()
{
CreateCommand(level.commands_servers_ports, "god", "function", ::GodModeCommand, ["default_help_one_player"]);
}
/* Command section */
GodModeCommand(args)
{
if (args.size < 1)
{
return NotEnoughArgsError(1);
}
error = ToggleGodMode(args[0]);
if (IsDefined(error))
{
return error;
}
}
/* Logic section */
ToggleGodMode(playerName)
{
player = FindPlayerByName(playerName);
if (!IsDefined(player))
{
return PlayerDoesNotExistError(playerName);
}
commandName = "god";
ToggleStatus(commandName, "God Mode", player);
if (GetStatus(commandName, player))
{
player DoGodMode(true);
player thread ThreadGodMode();
}
else
{
player DoGodMode(false);
player notify("chat_commands_god_mode_off");
}
}
ThreadGodMode()
{
self endon("disconnect");
self endon("chat_commands_god_mode_off");
for(;;)
{
self waittill("spawned_player");
self DoGodMode(true);
}
}
DoGodMode(enabled)
{
health = 99999;
if (!enabled)
{
health = GetDvarInt("scr_player_maxhealth");
}
self.maxhealth = health;
self.health = health;
}