disable_nuke_effects 1.1

- Update README
- Remove unnecessary script
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Resxt
2022-02-18 23:15:01 +01:00
parent 9a94873ecb
commit bd0b0072b8
2 changed files with 7 additions and 40 deletions

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# Disable Nuke Effects
Only put one script at a time otherwise they might override each other and cause undesired behavior.
Using several `disable_nuke_effects` scripts at the same time hasn't been tested but should work as long as they don't replace the same functions.
## disable_nuke_effects_vision.gsc
Disables the brown-ish vision applied after a M.O.A.B detonates
@ -8,8 +8,11 @@ Disables the brown-ish vision applied after a M.O.A.B detonates
## disable_nuke_effects_slowmo.gsc
Disables the slow motion effect happening while a M.O.A.B is detonating
## disable_nuke_effects_vision_and_slowmo.gsc
Disables both the vision and the slow motion effects
## disable_nuke_effects_emp.gsc
Disables the EMP effect applied to the losing team for 60 seconds after an enemy M.O.A.B has been detonated
## disable_nuke_effects_all_but_fog.gsc
Disables the 3 effects listed above while keeping the fog/smoke that appears in the map for a few second after a M.O.A.B detonates
## disable_nuke_effects_all.gsc
Disables the vision and the slow motion and remove the fog/smoke appearing on the map for a few seconds after the M.O.A.B detonation. This removes all visual effects. The M.O.A.B will just kill every enemies without any added visual effect.
Disables all the effects listed above. When a M.O.A.B detonates it will only kill all the players on the other team without any added visual effect