From e80fed04a9e0fd1f2bc96948832e4649bfea7f24 Mon Sep 17 00:00:00 2001 From: Resxt <55228336+Resxt@users.noreply.github.com> Date: Thu, 10 Aug 2023 17:57:47 +0200 Subject: [PATCH] all_or_nothing 1.0.3 --- gamemodes/README.md | 2 ++ gamemodes/all_or_nothing.gsc | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/gamemodes/README.md b/gamemodes/README.md index 636341a..3200e08 100644 --- a/gamemodes/README.md +++ b/gamemodes/README.md @@ -5,6 +5,8 @@ Recreation of the Modern Warfare 3 All or Nothing gamemode based on [the wiki](https://callofduty.fandom.com/wiki/All_or_Nothing_(Game_Mode)#Call_of_Duty:_Modern_Warfare_3). The bots won't use their throwing knives often and when they do they will use preset grenade spots, they won't directly aim at a player. +To enable support for Bot Warfare simply uncomment the line where it says `Uncomment if using Bot Warfare`. + ## chaos.gsc A custom modded mode I created that's pretty much.. chaos. The best way to understand what it is to try it with bots. diff --git a/gamemodes/all_or_nothing.gsc b/gamemodes/all_or_nothing.gsc index f8d0c50..fa1fcd1 100644 --- a/gamemodes/all_or_nothing.gsc +++ b/gamemodes/all_or_nothing.gsc @@ -112,7 +112,7 @@ ReplaceKillstreaks() if (self IsBot()) { - self maps\mp\bots\_bot_utility::botGiveLoadout(self.team, "gamemode", false, true); + //self maps\mp\bots\_bot_utility::botGiveLoadout(self.team, "gamemode", false, true); // Uncomment if using Bot Warfare } else {