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Delete chat_commands
Deleting chat_commands to prepare for a refactor (moving to the chat_commands folder)
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@ -14,31 +14,6 @@ Whenever a player connects directly autoassign him to a team, skipping the team
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Change the team names to custom names depending on the game mode
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## chat_commands.gsc
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Let players execute commands by typing in the chat.
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This can be used to display text to the player, for example the server rules or execute GSC code to kill the player or give him a particular weapon for example.
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Since there is no permission check I would recommend deleting the sensitive commands if you run a public server or don't fully trust the people in your private match.
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This has been created for private matches and servers that don't use IW4MAdmin (or that removed its commands).
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If you plan on using this with IW4MAdmin's commands enabled you should double check that commands don't overwrite something (or remove them in IW4MAdmin).
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Note that this has not been tested with IW4MAdmin and is not really meant to run alongside.
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:white_check_mark: Features available
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- Easy per server (port) commands configuration. You can either pass an array of one server port, or multiple, or the `level.commands_servers_ports` array to easily add a command to one/multiple/all servers
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- Chat text print and functions support
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- All exceptions are handled with error messages (not enough arguments, command doesn't exist, command doesn't have any help message etc.)
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- A commands command that lists all available commands dynamically
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- A help command that explains how to use a given command
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:no_entry_sign: Features not available/to add
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- Commands aliases
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- Permissions/ranks to restrict some commands to a certain type of players (admin, VIP etc.)
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- A plugin system to easily allow adding/removing possible commands. Each command would have its own GSC file to add/remove on the fly
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- Configurable text colors. As of now every text will be white
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## disable_damages.gsc
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Disable melee knifing damage.
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