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give_perks_on_spawn 1.0
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42
small_scripts/give_perks_on_spawn.gsc
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42
small_scripts/give_perks_on_spawn.gsc
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#include maps\mp\_utility;
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Init()
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{
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level thread OnPlayerConnect();
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}
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OnPlayerConnect()
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{
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for(;;)
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{
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level waittill("connected", player);
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player thread OnPlayerSpawned();
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}
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}
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OnPlayerSpawned()
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{
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self endon("disconnect");
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for(;;)
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{
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self waittill("changed_kit");
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GivePerks();
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}
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}
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GivePerks()
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{
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if ( !self _hasPerk( "specialty_quickdraw" ))
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{
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self givePerk( "specialty_quickdraw", false ); // Quickdraw
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self givePerk( "specialty_fastoffhand", false ); // Quickdraw Pro
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}
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if ( !self _hasPerk( "specialty_fastreload" ))
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{
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self givePerk( "specialty_fastreload", false ); // Sleight of hand
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self givePerk( "specialty_quickswap", false ); // Sleight of hand Pro
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}
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}
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