#include maps\mp\gametypes\_hud_util; Init() { InitWelcomeMessage(); } InitWelcomeMessage() { level.welcome_message_icon = "rank_prestige10"; PreCacheShader(level.welcome_message_icon); level thread OnPlayerConnected(); } OnPlayerConnected() { for(;;) { level waittill("connected", player); player thread OnPlayerSpawned(); } } OnPlayerSpawned() { self endon("disconnect"); for(;;) { self waittill("spawned_player"); // Don't show first spawn text to bots if (isDefined(self.pers["isBot"])) { if (self.pers["isBot"]) { continue; // skip } } if (!IsDefined(self.pers["saw_first_spawn_message"]) || !self.pers["saw_first_spawn_message"]) { self.pers["saw_first_spawn_message"] = true; self ShowFirstSpawnMessage(); } } } ShowFirstSpawnMessage() { notifyData = spawnstruct(); notifyData.iconName = level.welcome_message_icon; notifyData.titleText = "Welcome ^5" + self.name; // line 1 notifyData.notifyText = "Enjoy your game on ^1 " + GetDvar("party_mapname"); // line 2 notifyData.notifyText2 = "Join our Discord at ^5discord.gg/plutonium"; // line 3 notifyData.glowColor = (0, 0, 0); // (0.3, 0.6, 0.3) is the default glow notifyData.sound = "mp_level_up"; notifyData.duration = 7; notifyData.font = "DAStacks"; notifyData.hideWhenInMenu = false; self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData ); }