//#include maps\mp\bots\_bot_utility; // Uncomment if using Bot Warfare Init() { level thread OnPlayerConnect(); } OnPlayerConnect() { for(;;) { level waittill("connected", player); // Uncomment if using Bot Warfare /*if (!player IsBot()) { player thread OnPlayerSpawned(); }*/ player thread OnPlayerSpawned(); // Remove/comment if using Bot Warfare } } OnPlayerSpawned() { self endon("disconnect"); for(;;) { self waittill("spawned_player"); self.pers["allow_ads"] = true; self thread AntiHardscope(); } } AntiHardscope() { self endon("disconnect"); self endon("death"); while (true) { if (self PlayerAds() >= 0.75) { wait 0.65; if (self PlayerAds() >= 0.75) { self IPrintLn("^1Hardscoping is not allowed"); self AllowAds(false); self.pers["allow_ads"] = false; } } else if (self PlayerAds() < 0.75 && self.pers["allow_ads"] == false && self AdsButtonPressed() == false) { self.pers["allow_ads"] = true; self AllowAds(true); } wait 0.01; } } IsBot() { //return IsDefined(self.pers["isBot"]) && self.pers["isBot"]; // Uncomment if using Bot Warfare }