#include maps\mp\gametypes\_hud_util; init() { level thread OnPlayerConnected(); } OnPlayerConnected() { for(;;) { level waittill("connected", player); if (isDefined(self.pers["isBot"])) { if (self.pers["isBot"]) { return; } } player thread DisplayPlayerKillstreak(); } } DisplayPlayerKillstreak() { self endon ("disconnect"); level endon("game_ended"); self.hudkillstreak = createFontString( "Objective", 0.65 ); self.hudkillstreak setPoint( "CENTER", "TOP", "CENTER", 10 ); while(true) { if(self.playerstreak != self.pers["cur_kill_streak"]) { self.playerstreak = self.pers["cur_kill_streak"]; self.hudkillstreak setText("^1KILLSTREAK: " + self.pers["cur_kill_streak"] + " | KILLS: " + self.pers["kills"] + " | DEATHS: " + self.pers["deaths"]); } wait 0.01; } }