#include maps\mp\killstreaks\_nuke; main() { replacefunc(maps\mp\killstreaks\_nuke::nukeVision, ::disableNukeVision); replacefunc(maps\mp\killstreaks\_nuke::nukeSlowMo, ::disableNukeSlowMo); replacefunc(maps\mp\killstreaks\_nuke::nukeEffects, ::disableNukeEffects); } disableNukeVision() { } disableNukeSlowMo() { } disableNukeEffects() { level endon( "nuke_cancelled" ); setdvar( "ui_bomb_timer", 0 ); }