Resxt e6bcab0960 chat_commands 1.4.3
Made it so that players can type commands and "me" (when targeting a player) any way they want. There doesn't need to be an exact match full lower case anymore for both of these
2023-10-23 22:09:12 +02:00
..
2023-03-18 01:39:31 +01:00
2023-06-17 11:07:56 +02:00
2023-03-18 01:40:51 +01:00
2023-10-23 22:09:12 +02:00
2023-10-09 06:40:08 +02:00

Chat commands

Let players execute commands by typing in the chat.
This can be used to display text to the player, for example the server rules or execute GSC code, just like console commands.
This works in private games, on dedicated servers that use IW4MAdmin and those that don't.
If you do monitor your server with IW4MAdmin then make sure to read the notes section.

chat_commands.gsc

The core script that holds the configuration, runs all the chat logic and holds utils function that are shared between all the chat_command scripts.
[IMPORTANT] Installing chat_commands.gsc is mandatory to make the commands work as this is the core of this whole system and all the command scripts depend on it.

Also note that this script doesn't provide any command on its own.
You must install at least one command script to be able to use commands. Otherwise it will always say that you don't have any command.

Main features

  • Easy per server (port) commands configuration. You can either pass an array of one server port, or multiple, or the level.chat_commands["ports"] array to easily add a command to one/multiple/all servers
  • Chat text print and functions support
  • Optional permissions level system to restrict commands to players with a certain permission level (disabled by default)
  • All exceptions are handled with error messages (no commands on the server, not enough arguments, command doesn't exist, command doesn't have any help message, player doesn't exist etc.)
  • A commands command that lists all available commands on the server you're on dynamically (only lists commands you have access to if the permission system is enabled)
  • A help command that explains how to use a given command. For example help map (only works on commands you have access to if the permission system is enabled)
  • alias and aliases commands that list the available aliases for a command. For example alias godmode (only works on commands you have access to if the permission system is enabled)
  • All commands that require a target work with me. Also it doesn't matter how you type the player's name as long as you type his full name or type the beginning of his username (has to be unique, see #3).
  • Configurable command prefix. Set to ! by default
  • A plugin system to easily allow adding/removing commands. Each command has its own GSC file to easily add/remove/review/configure your commands. This also makes contributing by creating a PR to add a command a lot easier

Dvars

Here are the dvars you can configure:

Name Description Default value Accepted values
cc_debug Toggle whether the script is in debug mode or not. This is used to print players GUID in the console when they connect 0 0 or 1
cc_prefix The symbol to type before the command name in the chat. Only one character is supported. The / symbol won't work normally as it's reserved by the game. If you use the / symbol as prefix you will need to type double slash in the game ! Any working symbol
cc_permission_enabled Toggle whether the permission system is enabled or not. If it's disabled any player can run any available command 0 0 or 1
cc_permission_mode Changes whether the permission dvars values are names or guids name name or guid
cc_permission_default The default permission level players who aren't found in the permission dvars will be granted 1 Any plain number from 0 to cc_permission_max
cc_permission_max The maximum/most elevated permission level 4 Any plain number above 0
cc_permission_0 A list of names or guids of players who will be granted the permission level 0 when connecting (no access to any command) "" Names or guids (depending on cc_permission_mode). Each value is separated with a colon (:)
cc_permission_1 A list of names or guids of players who will be granted the permission level 1 when connecting "" Names or guids (depending on cc_permission_mode). Each value is separated with a colon (:)
cc_permission_2 A list of names or guids of players who will be granted the permission level 2 when connecting "" Names or guids (depending on cc_permission_mode). Each value is separated with a colon (:)
cc_permission_3 A list of names or guids of players who will be granted the permission level 3 when connecting "" Names or guids (depending on cc_permission_mode). Each value is separated with a colon (:)
cc_permission_4 A list of names or guids of players who will be granted the permission level 4 when connecting "" Names or guids (depending on cc_permission_mode). Each value is separated with a colon (:)

Configuration

Below is an example CFG showing how each dvars can be configured.
The values you see are the default values that will be used if you don't set a dvar.

set cc_debug 0
set cc_prefix "!"
set cc_permission_enabled 0
set cc_permission_mode "name"
set cc_permission_default 1
set cc_permission_max 4
set cc_permission_0 ""
set cc_permission_1 ""
set cc_permission_2 ""
set cc_permission_3 ""
set cc_permission_4 ""

Notes

  • To pass an argument with a space you need to put ' around it. For example if a player name is The Moonlight then you would write !teleport 'The Moonlight' Resxt
  • If you use IW4MAdmin make sure you have a different commands prefix to avoid conflicts. For example ! for IW4MAdmin commands and . for this script. The commands prefix can be modified by changing the value of the cc_prefix dvar. As for IW4MAdmin, at the time of writing, if you want to change it you'll need to change the value of CommandPrefix
  • If you prefer to display information (error messages, status change etc.) on the player's screen rather than in the chat you can edit the TellPlayer function. For this you simply need to change self tell(message); to self IPrintLnBold(message);

chat_command_balance_teams.gsc

Balances the teams so that both teams have a fair amount of players.
This also counts bots but most likely doesn't differentiate bots and players.

Credits

Example
!balanceteams
Permission level
3

chat_command_change_team.gsc

The player affected by the command dies and swaps to the other team.

# Argument Mandatory
1 The name of the player to swap to the other team
Examples
!changeteam me
!changeteam Resxt
Permission level
3

chat_command_dvars.gsc

3 related commands in one file:

  • Print server dvar
  • Change server dvar
  • Change client dvar
Name Description Arguments expected Example Permission level
getdvar Prints the (server) dvar value in the player's chat (1) the dvar name !getdvar g_speed 2
setdvar Changes a dvar on the server (1) the dvar name (2) the new dvar value !setdvar jump_height 500 4
setclientdvar Changes a dvar on the targeted player (1) the name of the player (2) the dvar name (3) the new dvar value !setclientdvar Resxt cg_thirdperson 1 4

chat_command_freeze.gsc

Toggles whether the targeted player can move or not.
Note that this does not work during the prematch period.

# Argument Mandatory
1 The name of the player to freeze/unfreeze
Examples
!freeze me
!freeze Resxt
Permission level
3

chat_command_give.gsc

3 related commands in one file:

  • Give weapon
  • Give killstreak
  • Give camo
Name Description Arguments expected Example Permission level
giveweapon Gives the specified weapon to the targeted player. Removes the current weapon and plays the switch animation by default (1) the name of the targeted player (2) the weapon code name (attachments and camos accepted too) !giveweapon me iw5_acr_mp_reflex_camo11 2
givekillstreak Gives the specified killstreak to the targeted player (1) the name of the targeted player (2) the killstreak code name !givekillstreak me predator_missile 3
givecamo Changes the camo of all the primary weapons the targeted player has to the specified camo. Plays the switch animation by default (1) the name of the targeted player (2) the name of the camo or its index !givecamo me gold 2

You can check this to get weapon/killstreak/camos names.

Note that for weapons you need to add _mp at the end of the weapon name.
So for example if the website says iw5_scar you would replace it with iw5_scar_mp.
This is only for the weapon name, if you add an attachment and/or a camo _mp would still be at the same position, it wouldn't be at the end.
For example a SCAR-L with an acog sight and the red camo would be iw5_scar_mp_acog_camo09.

The format is <weapon_name>_<attachment>_<camo>.

Note that default snipers scope are considered as attachments.
You can find the list of sniper scopes by taking a look at the GetDefaultWeaponScope function of my gun game script.

If you add multiple attachments then you need to respect an order that entirely depends on the weapon and attachments.
It would be too long to explain so I would recommend simply not bothering with multiple attachments or taking a look at the FixReversedAttachments function of my gun game script

More examples
!giveweapon me iw5_fad_mp
!giveweapon me iw5_ak74u_mp_reflexsmg_camo11
!giveweapon Resxt iw5_cheytac_mp_cheytacscope_camo08
!givecamo me red
!givecamo me none
!givecamo Resxt 11

chat_command_god_mode.gsc

Toggles whether the targeted player is in god mode (invincible) or not.

# Argument Mandatory
1 The name of the player to toggle god mode for
Examples
!god me
!god Resxt
Permission level
3

chat_command_invisible.gsc

Toggles invisibility on the targeted player.
Note that this does not make the player invisible to bots in the sense that even if they can't see the player, they will still know his position and shoot him.

# Argument Mandatory
1 The name of the player to make invisible/visible
Examples
!invisible me
!invisible Resxt
Permission level
3

chat_command_kick.gsc

Kicks the targeted player.
Note that due to some game limitations you cannot kick the host

# Argument Mandatory
1 The name of the player to kick
Examples
!kick Resxt
Permission level
4

chat_command_kill.gsc

The player who runs the command kills the targeted player (no matter if they're in the same team or not)

# Argument Mandatory
1 The name of the player to kill
Examples
!kill me
!kill Resxt
Permission level
3

chat_command_map_mode.gsc

3 related commands in one file:

  • Change map
  • Change mode
  • Change map and mode
Name Description Arguments expected Example Permission level
map Changes the map on the server (1) the map codename !map mp_dome 4
mode Charges a new DSR/mode on the server and restarts the current map (1) the DSR file name, found in the admin folder of your game !mode FFA_default 4
mapmode Charges a new DSR/mode on the server and rotates to the requested map (1) the map codename (2) the DSR file name, found in the admin folder of your game !mapmode mp_seatown TDM_default 4

chat_command_norecoil.gsc

Toggles norecoil on the targeted player

# Argument Mandatory
1 The name of the player to toggle norecoil for
Examples
!norecoil me
!norecoil Resxt
Permission level
3

chat_command_permissions.gsc

2 related commands in one file:

  • Get permission level
  • Set permission level
Name Description Arguments expected Example Permission level
getpermission Prints the targeted player's current permission level in the player's chat (1) the name of the targeted player !getpermission me 2
setpermission Changes the targeted player's permission level (for the current game only) (1) the name of the targeted player (2) the permission level to grant !setpermission Resxt 4 4

chat_command_suicide.gsc

The player who runs the command dies.

Example
!suicide
Permission level
1

chat_command_teleport.gsc

Teleports a player to the position of another player.

# Argument Mandatory
1 The name of the player to teleport
2 The name of the player to teleport to
Examples
!teleport me Eldor
!teleport Eldor me
!teleport Eldor Rektinator
Permission level
2

chat_command_text_help.gsc

Prints how to use the commands and the help command commands in the player's chat.

Example
!help
Permission level
1

chat_command_text_rules.gsc

Prints the server rules in the player's chat.

Example
!rules
Permission level
1

chat_command_unfair_aimbot.gsc

Toggles unfair aimbot on the targeted player.

# Argument Mandatory
1 The name of the player to toggle unfair aimbot for
Examples
!unfairaimbot me
!unfairaimbot Resxt
Permission level
4

chat_command_unlimited_ammo.gsc

Toggles unlimited ammo on the targeted player.

# Argument Mandatory
1 The name of the player to toggle unlimited ammo for
Examples
!unlimitedammo me
!unlimitedammo Resxt
Permission level
3

chat_command_wallhack.gsc

Toggles wallhack (red boxes) on the targeted player.

# Argument Mandatory
1 The name of the player to toggle wallhack for
Examples
!wallhack me
!wallhack Resxt
Permission level
4