Plutonium-IW5-Scripts/chat_commands/chat_command_god_mode.gsc
Resxt d85f19944c chat_command_god_mode 1.0.1
Added permission level to CreateCommand following chat_commands 1.3.0 update

[Refactor] changed level scoped ports variable following chat_commands 1.3.0 update
2023-03-18 01:39:54 +01:00

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#include scripts\chat_commands;
Init()
{
CreateCommand(level.chat_commands["ports"], "god", "function", ::GodModeCommand, 3, ["default_help_one_player"]);
}
/* Command section */
GodModeCommand(args)
{
if (args.size < 1)
{
return NotEnoughArgsError(1);
}
error = ToggleGodMode(args[0]);
if (IsDefined(error))
{
return error;
}
}
/* Logic section */
ToggleGodMode(playerName)
{
player = FindPlayerByName(playerName);
if (!IsDefined(player))
{
return PlayerDoesNotExistError(playerName);
}
commandName = "god";
ToggleStatus(commandName, "God Mode", player);
if (GetStatus(commandName, player))
{
player DoGodMode(true);
player thread ThreadGodMode();
}
else
{
player DoGodMode(false);
player notify("chat_commands_god_mode_off");
}
}
ThreadGodMode()
{
self endon("disconnect");
self endon("chat_commands_god_mode_off");
for(;;)
{
self waittill("spawned_player");
self DoGodMode(true);
}
}
DoGodMode(enabled)
{
health = 99999;
if (!enabled)
{
health = GetDvarInt("scr_player_maxhealth");
}
self.maxhealth = health;
self.health = health;
}