Initial commit

This commit is contained in:
Resxt 2023-01-13 21:59:57 +01:00
parent a26f47392a
commit 012a90560d
3 changed files with 37 additions and 2 deletions

2
.gitattributes vendored
View File

@ -1,2 +0,0 @@
# Auto detect text files and perform LF normalization
* text=auto

37
README.md Normal file
View File

@ -0,0 +1,37 @@
# Plutonium-T5-Scripts
[![image](cover.jpg)](https://plutonium.pw/)
## What is this?
This is a collection of [Plutonium](https://plutonium.pw/docs/intro/) T5/BO1 scripts I created, written in [GSC](https://plutonium.pw/docs/modding/gsc/).
Huge thanks to everyone who helped me learn GSC: Birchy, DoktorSAS, FutureRave and other people on Discord.
## How do I download a script?
Click on a `.gsc` file and click on `Raw`.
<details>
<summary>Image</summary>
![image](https://user-images.githubusercontent.com/55228336/153304575-9ee2e2ae-9bcf-437a-a2f1-cc65087f238f.png)
![image](https://user-images.githubusercontent.com/55228336/153305132-3405c97a-9ad4-49fe-b764-5fdb1e194386.png)
</details>
Right click anywhere and click on `Save page as` (or an equivalent).
Make sure to put `All` or `Any` for the file type and to add `.gsc` at the end of the file name.
<details>
<summary>Image</summary>
![image](https://user-images.githubusercontent.com/55228336/153305302-2bb87264-2ec5-4ea5-ac70-0e96b61ab2f7.png)
</details>
## How do I use a script?
Open the start menu and go to `%localappdata%\Plutonium\storage\t5`.
If the script should be loaded for both the multiplayer and the zombies mode then drop the file in the `scripts` folder.
If the script should only be loaded for the multiplayer mode then put it in `scripts\mp`.
If the script should only be loaded for the zombies mode then put it in `scripts\sp\zom`.
Note that you can use `map_restart` in the [console](https://plutonium.pw/docs/opening-console/) to quickly restart your current game and reload scripts.

BIN
cover.jpg Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 497 KiB