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https://github.com/Resxt/Plutonium-T6-Scripts.git
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chat_commands 1.1.4
Made it so that players can type commands and "me" (when targeting a player) any way they want. There doesn't need to be an exact match full lower case anymore for both of these
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@ -62,6 +62,7 @@ InitChatCommandsDvars()
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CreateCommand(serverPorts, commandName, commandType, commandValue, commandMinimumPermission, commandHelp, commandAliases)
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CreateCommand(serverPorts, commandName, commandType, commandValue, commandMinimumPermission, commandHelp, commandAliases)
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{
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{
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currentPort = GetDvar("net_port");
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currentPort = GetDvar("net_port");
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commandName = ToLower(commandName); // always create commands in lower case to avoid any potential casing issue
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foreach (serverPort in serverPorts)
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foreach (serverPort in serverPorts)
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{
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{
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@ -168,7 +169,7 @@ ChatListener()
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}
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}
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commandArray = StrTok(message, " "); // Separate the command by space character. Example: ["!map", "mp_dome"]
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commandArray = StrTok(message, " "); // Separate the command by space character. Example: ["!map", "mp_dome"]
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command = commandArray[0]; // The command as text. Example: !map
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command = ToLower(commandArray[0]); // The command as text in lower text to support any casing. Example: !map
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args = []; // The arguments passed to the command. Example: ["mp_dome"]
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args = []; // The arguments passed to the command. Example: ["mp_dome"]
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arg = "";
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arg = "";
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@ -251,7 +252,7 @@ ChatListener()
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}
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}
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else
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else
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{
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{
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originalCommandName = GetCommandNameFromAlias(args[0]);
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originalCommandName = ToLower(GetCommandNameFromAlias(args[0]));
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if (args[0] == "commands" || args[0] == "help" || args[0] == "aliases" || args[0] == "alias")
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if (args[0] == "commands" || args[0] == "help" || args[0] == "aliases" || args[0] == "alias")
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{
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{
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@ -316,7 +317,7 @@ ChatListener()
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}
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}
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else
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else
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{
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{
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originalCommandName = GetCommandNameFromAlias(args[0]);
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originalCommandName = ToLower(GetCommandNameFromAlias(args[0]));
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if (args[0] == "commands" || args[0] == "help" || args[0] == "aliases" || args[0] == "alias")
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if (args[0] == "commands" || args[0] == "help" || args[0] == "aliases" || args[0] == "alias")
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{
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{
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@ -332,7 +333,6 @@ ChatListener()
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if (IsDefined(commandAliases))
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if (IsDefined(commandAliases))
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{
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{
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if (!PermissionIsEnabled() || PlayerHasSufficientPermissions(player, level.commands[GetDvar("net_port")][originalCommandName]["permission"]))
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if (!PermissionIsEnabled() || PlayerHasSufficientPermissions(player, level.commands[GetDvar("net_port")][originalCommandName]["permission"]))
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{
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{
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commandAliases = AddElementToArray(commandAliases, originalCommandName);
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commandAliases = AddElementToArray(commandAliases, originalCommandName);
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@ -363,7 +363,7 @@ ChatListener()
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}
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}
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else // try to find the command by one of its aliases
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else // try to find the command by one of its aliases
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{
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{
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originalCommandName = GetCommandNameFromAlias(inputCommandName);
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originalCommandName = ToLower(GetCommandNameFromAlias(inputCommandName));
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if (inputCommandName == originalCommandName) // the command wasn't found while searching by its name and all the commands aliases
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if (inputCommandName == originalCommandName) // the command wasn't found while searching by its name and all the commands aliases
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{
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{
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@ -520,7 +520,7 @@ NotEnoughPointsError()
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FindPlayerByName(name)
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FindPlayerByName(name)
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{
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{
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if (name == "me")
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if (ToLower(name) == "me")
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{
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{
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return self;
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return self;
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}
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}
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@ -674,6 +674,8 @@ If <aliasToFind> is not a valid alias then it just returns itself meaning it did
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*/
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*/
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GetCommandNameFromAlias(aliasToFind)
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GetCommandNameFromAlias(aliasToFind)
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{
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{
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aliasToFind = ToLower(aliasToFind);
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foreach (commandName in GetArrayKeys(level.commands[GetDvar("net_port")]))
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foreach (commandName in GetArrayKeys(level.commands[GetDvar("net_port")]))
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{
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{
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if (IsDefined(level.commands[GetDvar("net_port")][commandName]["aliases"]))
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if (IsDefined(level.commands[GetDvar("net_port")][commandName]["aliases"]))
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@ -712,7 +714,7 @@ IsBot()
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TargetIsMyself(targetName)
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TargetIsMyself(targetName)
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{
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{
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return targetName == "me" || ToLower(targetName) == ToLower(self.name);
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return ToLower(targetName) == "me" || ToLower(targetName) == ToLower(self.name);
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}
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}
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AddElementToArray(array, element)
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AddElementToArray(array, element)
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