chat_command_dvars 1.0.0

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Resxt
2023-03-23 22:02:23 +01:00
parent bde7055118
commit 31702d9b73
2 changed files with 118 additions and 0 deletions

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@ -70,6 +70,20 @@ set cc_permission_4 ""
- If you prefer to display information (error messages, status change etc.) in the player's chat rather than on his screen you can do that on a dedicated server. For this you need to install [t6-gsc-utils.dll](https://github.com/fedddddd/t6-gsc-utils#installation) (dedicated server only) and change `self IPrintLnBold(message);` to `self tell(message);` in the `TellPlayer` function
- Support for clantags was added. You can use the player names in-game or in the dvars without having to care about their clantag. The [setClantag function](https://github.com/fedddddd/t6-gsc-utils#chat) replaces the player name so additional work was required to make the script ignore the clantag
## chat_command_dvars.gsc
3 related commands in one file:
- Print server dvar
- Change server dvar
- Change client dvar
| Name | Description | Arguments expected | Example | Permission level |
|---|---|---|---|---|
| getdvar | Prints the (server) dvar value in the player's chat | (1) the dvar name | `!getdvar g_speed` | 2 |
| setdvar | Changes a dvar on the server | (1) the dvar name (2) the new dvar value | `!setdvar jump_height 500` | 4 |
| setclientdvar | Changes a dvar on the targeted player | (1) the name of the player (2) the dvar name (3) the new dvar value | `!setclientdvar Resxt cg_thirdperson 1` | 4 |
## chat_command_god_mode.gsc
Toggles whether the targeted player is in god mode (invincible) or not.