mapvote 1.0.1

Fixed undo key for controllers.
Controllers are now fully supported

Removed the frag/+frag button for the undo option as it wasn't working for controllers

Moved the use/+activate key from the select option (by default F on PC and Square on Playstation controllers) to the undo option instead.

Updated the README to add controller support information and screenshot
This commit is contained in:
Resxt
2022-10-21 18:41:52 +02:00
parent 7af1f486a7
commit 72211fc2a2
6 changed files with 10 additions and 5 deletions

View File

@@ -10,7 +10,11 @@ This is heavily inspired by [LastDemon99's IW5 mapvote](https://github.com/LastD
I also re-used some code from [DoktorSAS T6 mapvote](https://github.com/DoktorSAS/PlutoniumT6Mapvote).
Huge thanks to both of them.
![mapvote](images/mapvote.png)
![mapvote1](images/mapvote1.png)
*Mouse and keyboard input. Settings: default*
![mapvote1](images/mapvote2.png)
*Controller input. Settings: red colors, blur level: 5, horizontal spacing: 100, accent mode: max*
## mapvote.gsc
@@ -23,6 +27,7 @@ This script can either be installed in the `scripts` folder or in the `scripts\m
- It has separate map and mode choices
- It supports custom gamemode names and custom cfg
- It rotates a completely random map and mode when there are no votes
- Controllers are fully supported and work out of the box
- It has a good level of customization
- It has a debug mode to quickly preview the menu