chat_commands 1.1.6

Added PerkDoesNotExistError
Added GetAvailablePerks util function
Added GetPerkInfos util function
This commit is contained in:
Resxt 2023-10-28 15:13:44 +02:00
parent e4c8f29fb9
commit 842815b518

View File

@ -519,6 +519,11 @@ PowerupDoesNotExistError(powerupName)
return array("The powerup " + powerupName + " doesn't exist or isn't available on this map");
}
PerkDoesNotExistError(perkName)
{
return array("The perk " + perkName + " doesn't exist, isn't available on this map or doesn't have this alias");
}
/* Utils section */
@ -770,3 +775,162 @@ IsValidPowerup(powerupName)
{
return IsInArray(GetAvailablePowerups(), powerupName);
}
GetAvailablePerks()
{
perks = [];
foreach (machine in GetEntArray( "zombie_vending", "targetname" ))
{
if (machine.script_noteworthy != "specialty_weapupgrade")
{
perks = AddElementToArray(perks, machine.script_noteworthy);
}
}
Print("perkssize: " + perks.size);
return perks;
}
GetPerkInfos(perkName)
{
perkInfos = [];
realPerkName = "";
switch (perkName)
{
case "specialty_armorvest":
case "armorvest":
case "jug":
case "jugg":
case "jugger":
case "juggernaut":
case "juggernaught":
case "juggernog":
realPerkName = "specialty_armorvest";
break;
case "specialty_quickrevive":
case "quickrevive":
case "revive":
case "qr":
case "rv":
case "rev":
realPerkName = "specialty_quickrevive";
break;
case "specialty_fastreload":
case "fastreload":
case "reload":
case "quickreload":
case "sleight":
case "sleightofhand":
case "speedcola":
case "cola":
realPerkName = "specialty_fastreload";
break;
case "specialty_longersprint":
case "longersprint":
case "longsprint":
case "marathon":
case "sprint":
case "fast":
case "stamin":
case "stamin-up":
case "staminup":
case "stamina":
realPerkName = "specialty_longersprint";
break;
case "specialty_flakjacket":
case "flakjacket":
case "phd":
case "flopper":
case "phdflopper":
realPerkName = "specialty_flakjacket";
break;
case "specialty_deadshot":
case "deadshot":
case "ds":
case "daiquiri":
realPerkName = "specialty_deadshot";
break;
case "specialty_additionalprimaryweapon":
case "additionalprimaryweapon":
case "mulekick":
case "mule":
case "kick":
case "mk":
case "additionalweapon":
case "moreweapons":
realPerkName = "specialty_additionalprimaryweapon";
break;
case "specialty_rof":
case "rof":
case "doubletap":
case "double-tap":
case "dt":
case "rapidfire":
realPerkName = "specialty_rof";
break;
case "specialty_finalstand":
case "finalstand":
case "whoswho":
case "whowho":
case "fs":
realPerkName = "specialty_finalstand";
break;
case "specialty_nomotionsensor":
case "nomotionsensor":
case "vultureaid":
case "vulture":
case "va":
case "aid":
case "perkwallhack":
case "wh":
realPerkName = "specialty_nomotionsensor";
break;
case "specialty_grenadepulldeath":
case "grenadepulldeath":
case "electriccherry":
case "electric":
case "cherry":
case "ec":
case "lighting":
case "reloadstun":
realPerkName = "specialty_grenadepulldeath";
break;
case "specialty_scavenger":
case "scavenger":
case "tombstone":
case "stone":
case "tomb":
case "tumb":
realPerkName = "specialty_scavenger";
break;
}
Print("realPerkName: " + realPerkName);
if (realPerkName != "")
{
foreach (machine in GetEntArray( "zombie_vending", "targetname" ))
{
if (machine.script_noteworthy == realPerkName) // e.g: specialty_armorvest
{
perkInfos["perk_name"] = machine.script_noteworthy; // e.g: specialty_armorvest
perkInfos["bottle_model"] = "zombie_perk_bottle_" + GetSubStr(machine.target, 8, machine.target.size); // e.g: zombie_perk_bottle_jugg
perkInfos["music"] = machine.script_label;
}
}
}
return perkInfos;
}