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Update README.md
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@ -33,6 +33,7 @@ Since it's disabled by default it won't affect your servers or run unless you en
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- It supports custom CFG
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- It supports custom gamemode names in multiplayer and custom map names in zombies
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- It rotates a random map from the list when there are no votes for maps. Same applies for modes in multiplayer too
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- You can choose to rotate a random map and mode from a list you define when the human players count is between a min and max values you define (disabled by default)
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- Controllers are fully supported and work out of the box
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- It has a good level of customization
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- It has a debug mode to quickly preview the menu and print some values in the console
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@ -140,6 +141,10 @@ set mapvote_blur_level 2.5
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set mapvote_blur_fade_in_time 2
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set mapvote_horizontal_spacing 75
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set mapvote_display_wait_time 1
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set mapvote_default_rotation_maps "Hijacked:Raid:Nuketown"
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set mapvote_default_rotation_modes "tdm"
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set mapvote_default_rotation_min_players 0
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set mapvote_default_rotation_max_players 0
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```
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Here are some pre-set values if you want to quickly copy/paste something
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@ -176,6 +181,9 @@ set mapvote_blur_level 2.5
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set mapvote_blur_fade_in_time 2
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set mapvote_horizontal_spacing 75
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set mapvote_display_wait_time 1
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set mapvote_default_rotation_maps "Town,zm_standard_town:Farm,zm_standard_farm"
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set mapvote_default_rotation_min_players 0
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set mapvote_default_rotation_max_players 0
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```
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Here are some pre-set values if you want to quickly copy/paste something
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