Update README.md

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Resxt 2023-01-21 03:57:21 +01:00 committed by GitHub
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@ -33,6 +33,7 @@ Since it's disabled by default it won't affect your servers or run unless you en
- It supports custom CFG
- It supports custom gamemode names in multiplayer and custom map names in zombies
- It rotates a random map from the list when there are no votes for maps. Same applies for modes in multiplayer too
- You can choose to rotate a random map and mode from a list you define when the human players count is between a min and max values you define (disabled by default)
- Controllers are fully supported and work out of the box
- It has a good level of customization
- It has a debug mode to quickly preview the menu and print some values in the console
@ -140,6 +141,10 @@ set mapvote_blur_level 2.5
set mapvote_blur_fade_in_time 2
set mapvote_horizontal_spacing 75
set mapvote_display_wait_time 1
set mapvote_default_rotation_maps "Hijacked:Raid:Nuketown"
set mapvote_default_rotation_modes "tdm"
set mapvote_default_rotation_min_players 0
set mapvote_default_rotation_max_players 0
```
Here are some pre-set values if you want to quickly copy/paste something
@ -176,6 +181,9 @@ set mapvote_blur_level 2.5
set mapvote_blur_fade_in_time 2
set mapvote_horizontal_spacing 75
set mapvote_display_wait_time 1
set mapvote_default_rotation_maps "Town,zm_standard_town:Farm,zm_standard_farm"
set mapvote_default_rotation_min_players 0
set mapvote_default_rotation_max_players 0
```
Here are some pre-set values if you want to quickly copy/paste something