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chat_command_teleport 1.0.0
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@ -70,6 +70,25 @@ set cc_permission_4 ""
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- If you prefer to display information (error messages, status change etc.) in the player's chat rather than on his screen you can do that on a dedicated server. For this you need to install [t6-gsc-utils.dll](https://github.com/fedddddd/t6-gsc-utils#installation) (dedicated server only) and change `self IPrintLnBold(message);` to `self tell(message);` in the `TellPlayer` function
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- If you prefer to display information (error messages, status change etc.) in the player's chat rather than on his screen you can do that on a dedicated server. For this you need to install [t6-gsc-utils.dll](https://github.com/fedddddd/t6-gsc-utils#installation) (dedicated server only) and change `self IPrintLnBold(message);` to `self tell(message);` in the `TellPlayer` function
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- Support for clantags was added. You can use the player names in-game or in the dvars without having to care about their clantag. The [setClantag function](https://github.com/fedddddd/t6-gsc-utils#chat) replaces the player name so additional work was required to make the script ignore the clantag
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- Support for clantags was added. You can use the player names in-game or in the dvars without having to care about their clantag. The [setClantag function](https://github.com/fedddddd/t6-gsc-utils#chat) replaces the player name so additional work was required to make the script ignore the clantag
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## chat_command_teleport.gsc
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Teleports a player to the position of another player.
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| # | Argument | Mandatory |
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|---|---|---|
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| 1 | The name of the player to teleport | :white_check_mark: |
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| 2 | The name of the player to teleport to | :white_check_mark: |
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| Examples |
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| `!teleport me Eldor` |
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| `!teleport Eldor me` |
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| `!teleport Eldor Rektinator` |
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| Permission level |
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| 2 |
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## chat_command_unlimited_ammo.gsc
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## chat_command_unlimited_ammo.gsc
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Toggles unlimited ammo on the targeted player.
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Toggles unlimited ammo on the targeted player.
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51
chat_commands/chat_command_teleport.gsc
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51
chat_commands/chat_command_teleport.gsc
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@ -0,0 +1,51 @@
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#include scripts\chat_commands;
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Init()
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{
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CreateCommand(level.chat_commands["ports"], "teleport", "function", ::TeleportCommand, 2, array("default_help_two_players"));
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}
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/* Command section */
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TeleportCommand(args)
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{
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if (args.size < 2)
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{
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return NotEnoughArgsError(2);
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}
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error = TeleportPlayer(args[0], args[1]);
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if (IsDefined(error))
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{
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return error;
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}
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}
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/* Logic section */
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TeleportPlayer(teleportedPlayerName, destinationPlayerName)
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{
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players = [];
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names = array(teleportedPlayerName, destinationPlayerName);
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for (i = 0; i < names.size; i++)
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{
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name = names[i];
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player = FindPlayerByName(name);
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if (!IsDefined(player))
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{
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return PlayerDoesNotExistError(name);
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}
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players = AddElementToArray(players, player);
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}
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players[0] SetOrigin(players[1].origin);
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}
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