mirror of
https://github.com/Resxt/Plutonium-T6-Scripts.git
synced 2025-04-19 21:52:54 +00:00
chat_command_teleport 1.0.0
This commit is contained in:
parent
053d060536
commit
cab303f26a
@ -70,6 +70,25 @@ set cc_permission_4 ""
|
||||
- If you prefer to display information (error messages, status change etc.) in the player's chat rather than on his screen you can do that on a dedicated server. For this you need to install [t6-gsc-utils.dll](https://github.com/fedddddd/t6-gsc-utils#installation) (dedicated server only) and change `self IPrintLnBold(message);` to `self tell(message);` in the `TellPlayer` function
|
||||
- Support for clantags was added. You can use the player names in-game or in the dvars without having to care about their clantag. The [setClantag function](https://github.com/fedddddd/t6-gsc-utils#chat) replaces the player name so additional work was required to make the script ignore the clantag
|
||||
|
||||
## chat_command_teleport.gsc
|
||||
|
||||
Teleports a player to the position of another player.
|
||||
|
||||
| # | Argument | Mandatory |
|
||||
|---|---|---|
|
||||
| 1 | The name of the player to teleport | :white_check_mark: |
|
||||
| 2 | The name of the player to teleport to | :white_check_mark: |
|
||||
|
||||
| Examples |
|
||||
|---|
|
||||
| `!teleport me Eldor` |
|
||||
| `!teleport Eldor me` |
|
||||
| `!teleport Eldor Rektinator` |
|
||||
|
||||
| Permission level |
|
||||
|---|
|
||||
| 2 |
|
||||
|
||||
## chat_command_unlimited_ammo.gsc
|
||||
|
||||
Toggles unlimited ammo on the targeted player.
|
||||
|
51
chat_commands/chat_command_teleport.gsc
Normal file
51
chat_commands/chat_command_teleport.gsc
Normal file
@ -0,0 +1,51 @@
|
||||
#include scripts\chat_commands;
|
||||
|
||||
Init()
|
||||
{
|
||||
CreateCommand(level.chat_commands["ports"], "teleport", "function", ::TeleportCommand, 2, array("default_help_two_players"));
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Command section */
|
||||
|
||||
TeleportCommand(args)
|
||||
{
|
||||
if (args.size < 2)
|
||||
{
|
||||
return NotEnoughArgsError(2);
|
||||
}
|
||||
|
||||
error = TeleportPlayer(args[0], args[1]);
|
||||
|
||||
if (IsDefined(error))
|
||||
{
|
||||
return error;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Logic section */
|
||||
|
||||
TeleportPlayer(teleportedPlayerName, destinationPlayerName)
|
||||
{
|
||||
players = [];
|
||||
names = array(teleportedPlayerName, destinationPlayerName);
|
||||
|
||||
for (i = 0; i < names.size; i++)
|
||||
{
|
||||
name = names[i];
|
||||
|
||||
player = FindPlayerByName(name);
|
||||
|
||||
if (!IsDefined(player))
|
||||
{
|
||||
return PlayerDoesNotExistError(name);
|
||||
}
|
||||
|
||||
players = AddElementToArray(players, player);
|
||||
}
|
||||
|
||||
players[0] SetOrigin(players[1].origin);
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user