From ed74e92e0f9befc65186ca091f6813e8f17dcb54 Mon Sep 17 00:00:00 2001 From: Resxt <55228336+Resxt@users.noreply.github.com> Date: Thu, 20 Oct 2022 15:01:49 +0200 Subject: [PATCH] Update README.md --- README.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 413eac7..4880545 100644 --- a/README.md +++ b/README.md @@ -47,9 +47,10 @@ Make sure to put `All` or `Any` for the file type and to add `.gsc` at the end o [Follow the instructions in the documentation](https://plutonium.pw/docs/modding/loading-mods/#loading-existing-scripts-on-t6) -If the script should be loaded for both the multiplayer and the zombies mode then drop the file in `%localappdata%\Plutonium\storage\t6\scripts` -If the script should only be loaded for the multiplayer mode then put it in the `mp` folder. -If the script should only be loaded for the zombies mode then put it in the `zm` folder. +Open the start menu and go to `%localappdata%\Plutonium\storage\t6`. +If the script should be loaded for both the multiplayer and the zombies mode then drop the file in the `scripts` folder. +If the script should only be loaded for the multiplayer mode then put it in `scripts\mp`. +If the script should only be loaded for the zombies mode then put it in the `scripts\zm`. Note that you can use `map_restart` in the [console](https://plutonium.pw/docs/opening-console/) to quickly restart your current game and reload scripts.