Plutonium-T6-Scripts/chat_commands/chat_command_god_mode.gsc
Resxt 4208adea38 chat_command_god_mode 1.0.2
Renamed the command from god to godmode
Added aliases
2023-06-17 10:27:16 +02:00

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#include scripts\chat_commands;
Init()
{
CreateCommand(level.chat_commands["ports"], "godmode", "function", ::GodModeCommand, 3, array("default_help_one_player"), array("god"));
}
/* Command section */
GodModeCommand(args)
{
if (args.size < 1)
{
return NotEnoughArgsError(1);
}
error = ToggleGodMode(args[0]);
if (IsDefined(error))
{
return error;
}
}
/* Logic section */
ToggleGodMode(playerName)
{
player = FindPlayerByName(playerName);
if (!IsDefined(player))
{
return PlayerDoesNotExistError(playerName);
}
commandName = "god";
ToggleStatus(commandName, "God Mode", player);
if (GetStatus(commandName, player))
{
player DoGodMode(true);
player thread ThreadGodMode();
}
else
{
player DoGodMode(false);
player notify("chat_commands_god_mode_off");
}
}
ThreadGodMode()
{
self endon("disconnect");
self endon("chat_commands_god_mode_off");
for(;;)
{
self waittill("spawned_player");
self DoGodMode(true);
}
}
DoGodMode(enabled)
{
if (enabled)
{
self EnableInvulnerability();
}
else
{
self DisableInvulnerability();
}
}