Resxt 0f6a3761cc
mapvote 2.1.5
Fixed an issue introduced by a recent Plutonium update (changes to recipes) where modes wouldn't be loaded properly anymore because sv_maprotation wasn't using exec anymore (now using execgts)
2024-12-14 16:18:14 +01:00

1155 lines
33 KiB
Plaintext

/*
======================================================================
| Game: Plutonium T6 |
| Description : Let players vote |
| for a map and mode at the end of each game |
| Author: Resxt |
======================================================================
| https://github.com/Resxt/Plutonium-T6-Scripts/tree/main/mapvote |
======================================================================
*/
#include maps\mp\gametypes\_hud_util;
#include maps\mp\gametypes_zm\_hud_util;
#include common_scripts\utility;
#include maps\mp\_utility;
/* Entry point */
Main()
{
SetDvarIfNotInitialized("mapvote_enable", true);
}
Init()
{
if (GetDvarInt("mapvote_enable"))
{
level.mapvote_rotate_function = ::StartRotation;
InitMapvote();
}
}
/* Init section */
InitMapvote()
{
InitDvars();
InitVariables();
if (GetDvarInt("mapvote_debug"))
{
Print("[MAPVOTE] Debug mode is ON");
wait 3;
level thread StartVote();
level thread ListenForEndVote();
}
else
{
// Starting the mapvote normally is handled in mp\mapvote_mp_extend.gsc and zm\mapvote_zm_extend.gsc
}
}
InitDvars()
{
SetDvarIfNotInitialized("mapvote_debug", false);
if (IsMultiplayerMode())
{
SetDvarIfNotInitialized("mapvote_maps", "Aftermath:Cargo:Carrier:Drone:Express:Hijacked:Meltdown:Overflow:Plaza:Raid:Slums:Standoff:Turbine:Yemen:Nuketown:Downhill:Mirage:Hydro:Grind:Encore:Magma:Vertigo:Studio:Uplink:Detour:Cove:Rush:Dig:Frost:Pod:Takeoff");
SetDvarIfNotInitialized("mapvote_modes", "Team Deathmatch,tdm:Domination,dom:Hardpoint,koth");
SetDvarIfNotInitialized("mapvote_limits_maps", 0);
SetDvarIfNotInitialized("mapvote_limits_modes", 0);
SetDvarIfNotInitialized("mapvote_sounds_menu_enabled", 1);
SetDvarIfNotInitialized("mapvote_sounds_timer_enabled", 1);
SetDvarIfNotInitialized("mapvote_default_rotation_maps", "Hijacked:Raid:Nuketown");
SetDvarIfNotInitialized("mapvote_default_rotation_modes", "tdm");
}
else
{
SetDvarIfNotInitialized("mapvote_maps", "Bus Depot,Bus Depot,zm_standard_transit:Town,Town,zm_standard_town:Farm,Farm,zm_standard_farm:Mob of The Dead,Mob of The Dead,zm_classic_prison:Nuketown,Nuketown,zm_standard_nuked:Origins,Origins,zm_classic_tomb:Buried,Buried,zm_classic_processing:Die Rise,Die Rise,zm_classic_rooftop");
SetDvarIfNotInitialized("mapvote_default_rotation_maps", "Town,zm_standard_town:Farm,zm_standard_farm");
}
SetDvarIfNotInitialized("mapvote_limits_max", 12);
SetDvarIfNotInitialized("mapvote_colors_selected", "blue");
SetDvarIfNotInitialized("mapvote_colors_unselected", "white");
SetDvarIfNotInitialized("mapvote_colors_timer", "blue");
SetDvarIfNotInitialized("mapvote_colors_timer_low", "red");
SetDvarIfNotInitialized("mapvote_colors_help_text", "white");
SetDvarIfNotInitialized("mapvote_colors_help_accent", "blue");
SetDvarIfNotInitialized("mapvote_colors_help_accent_mode", "standard");
SetDvarIfNotInitialized("mapvote_vote_time", 30);
SetDvarIfNotInitialized("mapvote_blur_level", 2.5);
SetDvarIfNotInitialized("mapvote_blur_fade_in_time", 2);
SetDvarIfNotInitialized("mapvote_horizontal_spacing", 75);
SetDvarIfNotInitialized("mapvote_display_wait_time", 1);
SetDvarIfNotInitialized("mapvote_default_rotation_enable", false);
SetDvarIfNotInitialized("mapvote_default_rotation_min_players", 0);
SetDvarIfNotInitialized("mapvote_default_rotation_max_players", 0);
}
InitVariables()
{
mapsArray = StrTok(GetDvar("mapvote_maps"), ":");
voteLimits = [];
if (IsMultiplayerMode())
{
modesArray = StrTok(GetDvar("mapvote_modes"), ":");
if (GetDvarInt("mapvote_limits_maps") == 0 && GetDvarInt("mapvote_limits_modes") == 0)
{
voteLimits = GetVoteLimits(mapsArray.size, modesArray.size);
}
else if (GetDvarInt("mapvote_limits_maps") > 0 && GetDvarInt("mapvote_limits_modes") == 0)
{
voteLimits = GetVoteLimits(GetDvarInt("mapvote_limits_maps"), modesArray.size);
}
else if (GetDvarInt("mapvote_limits_maps") == 0 && GetDvarInt("mapvote_limits_modes") > 0)
{
voteLimits = GetVoteLimits(mapsArray.size, GetDvarInt("mapvote_limits_modes"));
}
else
{
voteLimits = GetVoteLimits(GetDvarInt("mapvote_limits_maps"), GetDvarInt("mapvote_limits_modes"));
}
level.mapvote["limit"]["maps"] = voteLimits["maps"];
level.mapvote["limit"]["modes"] = voteLimits["modes"];
}
else
{
if (GetDvarInt("mapvote_limits_maps") == 0)
{
level.mapvote["limit"]["maps"] = GetVoteLimits(mapsArray.size);
}
else
{
level.mapvote["limit"]["maps"] = GetVoteLimits(GetDvarInt("mapvote_limits_maps"));
}
}
SetMapvoteData("map");
if (IsMultiplayerMode())
{
SetMapvoteData("mode");
}
level.mapvote["vote"]["maps"] = [];
level.mapvote["vote"]["modes"] = [];
level.mapvote["hud"]["maps"] = [];
level.mapvote["hud"]["modes"] = [];
}
/* Player section */
/*
This is used instead of notifyonplayercommand("mapvote_up", "speed_throw")
to fix an issue where players using toggle ads would have to press right click twice for it to register one right click.
With this instead it keeps scrolling every 0.25s until they right click again which is a better user experience
*/
ListenForRightClick()
{
self endon("disconnect");
while (true)
{
if (self AdsButtonPressed())
{
self notify("mapvote_up");
wait 0.25;
}
wait 0.05;
}
}
ListenForVoteInputs()
{
self endon("disconnect");
self thread ListenForRightClick();
self notifyonplayercommand("mapvote_down", "+attack");
self notifyonplayercommand("mapvote_select", "+gostand");
self notifyonplayercommand("mapvote_unselect", "+usereload");
self notifyonplayercommand("mapvote_unselect", "+activate");
if (GetDvarInt("mapvote_debug"))
{
self notifyonplayercommand("mapvote_debug", "+melee");
}
while(true)
{
input = self waittill_any_return("mapvote_down", "mapvote_up", "mapvote_select", "mapvote_unselect", "mapvote_debug");
section = self.mapvote["vote_section"];
if (section == "end" && input != "mapvote_unselect" && input != "mapvote_debug")
{
continue; // stop/skip execution
}
else if (section == "mode" && level.mapvote["modes"]["by_index"].size <= 1 && input != "mapvote_unselect" && input != "mapvote_debug")
{
continue; // stop/skip execution
}
else if (section == "mode" && level.mapvote["maps"]["by_index"].size <= 1 && input == "mapvote_unselect")
{
continue; // stop/skip execution
}
if (input == "mapvote_down")
{
if (self.mapvote[section]["hovered_index"] < (level.mapvote[section + "s"]["by_index"].size - 1))
{
if (GetDvarInt("mapvote_sounds_menu_enabled"))
{
self playlocalsound("uin_start_count_down");
}
self UpdateSelection(section, (self.mapvote[section]["hovered_index"] + 1));
}
}
else if (input == "mapvote_up")
{
if (self.mapvote[section]["hovered_index"] > 0)
{
if (GetDvarInt("mapvote_sounds_menu_enabled"))
{
self playlocalsound("uin_start_count_down");
}
self UpdateSelection(section, (self.mapvote[section]["hovered_index"] - 1));
}
}
else if (input == "mapvote_select")
{
if (GetDvarInt("mapvote_sounds_menu_enabled"))
{
self playlocalsound("mpl_killconfirm_tags_pickup");
}
self ConfirmSelection(section);
}
else if (input == "mapvote_unselect")
{
if (section != "map")
{
if (GetDvarInt("mapvote_sounds_menu_enabled"))
{
self playlocalsound("fly_betty_jump");
}
self CancelSelection(section);
}
}
else if (input == "mapvote_debug" && GetDvarInt("mapvote_debug"))
{
Print("--------------------------------");
foreach (player in GetHumanPlayers())
{
if (player.mapvote["map"]["selected_index"] == -1)
{
Print(player.name + " did not vote for any map");
}
else
{
mapName = "";
if (IsMultiplayerMode())
{
mapName = level.mapvote["maps"]["by_index"][player.mapvote["map"]["selected_index"]];
}
else
{
mapName = level.mapvote["maps"]["by_index"][player.mapvote["map"]["selected_index"]][0];
}
Print(player.name + " voted for map [" + player.mapvote["map"]["selected_index"] +"] " + mapName);
}
if (IsMultiplayerMode())
{
if (player.mapvote["mode"]["selected_index"] == -1)
{
Print(player.name + " did not vote for any mode");
}
else
{
Print(player.name + " voted for mode [" + player.mapvote["mode"]["selected_index"] + "] " + level.mapvote["modes"]["by_index"][player.mapvote["mode"]["selected_index"]]);
}
}
}
}
wait 0.05;
}
}
OnPlayerDisconnect()
{
self waittill("disconnect");
if (self.mapvote["map"]["selected_index"] != -1)
{
level.mapvote["vote"]["maps"][self.mapvote["map"]["selected_index"]] = (level.mapvote["vote"]["maps"][self.mapvote["map"]["selected_index"]] - 1);
level.mapvote["hud"]["maps"][self.mapvote["map"]["selected_index"]] SetValue(level.mapvote["vote"]["maps"][self.mapvote["map"]["selected_index"]]);
}
if (self.mapvote["mode"]["selected_index"] != -1)
{
level.mapvote["vote"]["modes"][self.mapvote["mode"]["selected_index"]] = (level.mapvote["vote"]["modes"][self.mapvote["mode"]["selected_index"]] - 1);
level.mapvote["hud"]["modes"][self.mapvote["mode"]["selected_index"]] SetValue(level.mapvote["vote"]["modes"][self.mapvote["mode"]["selected_index"]]);
}
}
/* Vote section */
CreateVoteMenu()
{
spacing = 20;
hudLastPosY = 0;
if (IsMultiplayerMode())
{
sectionsSeparation = 0;
if (level.mapvote["modes"]["by_index"].size > 1 && level.mapvote["maps"]["by_index"].size > 1)
{
sectionsSeparation = 1;
}
hudLastPosY = -((((level.mapvote["maps"]["by_index"].size + level.mapvote["modes"]["by_index"].size + sectionsSeparation) * spacing) / 2) - (spacing / 2));
}
else
{
hudLastPosY = -(((level.mapvote["maps"]["by_index"].size * spacing) / 2) - (spacing / 2));
}
if (level.mapvote["maps"]["by_index"].size > 1)
{
for (mapIndex = 0; mapIndex < level.mapvote["maps"]["by_index"].size; mapIndex++)
{
mapVotesHud = CreateHudText("", "objective", 1.5, "LEFT", "CENTER", GetDvarInt("mapvote_horizontal_spacing"), hudLastPosY, true, 0);
mapVotesHud.color = GetGscColor(GetDvar("mapvote_colors_selected"));
level.mapvote["hud"]["maps"][mapIndex] = mapVotesHud;
foreach (player in GetHumanPlayers())
{
mapName = "";
if (IsMultiplayerMode())
{
mapName = level.mapvote["maps"]["by_index"][mapIndex];
}
else
{
mapName = level.mapvote["maps"]["by_index"][mapIndex][0];
}
player.mapvote["map"][mapIndex]["hud"] = player CreateHudText(mapName, "objective", 1.5, "LEFT", "CENTER", -(GetDvarInt("mapvote_horizontal_spacing")), hudLastPosY);
if (mapIndex == 0)
{
player UpdateSelection("map", 0);
}
else
{
SetElementUnselected(player.mapvote["map"][mapIndex]["hud"]);
}
}
hudLastPosY += spacing;
}
}
if (IsMultiplayerMode() && level.mapvote["modes"]["by_index"].size > 1)
{
hudLastPosY += spacing; // Space between maps and modes sections
for (modeIndex = 0; modeIndex < level.mapvote["modes"]["by_index"].size; modeIndex++)
{
modeVotesHud = CreateHudText("", "objective", 1.5, "LEFT", "CENTER", GetDvarInt("mapvote_horizontal_spacing"), hudLastPosY, true, 0);
modeVotesHud.color = GetGscColor(GetDvar("mapvote_colors_selected"));
level.mapvote["hud"]["modes"][modeIndex] = modeVotesHud;
foreach (player in GetHumanPlayers())
{
player.mapvote["mode"][modeIndex]["hud"] = player CreateHudText(level.mapvote["modes"]["by_index"][modeIndex], "objective", 1.5, "LEFT", "CENTER", -(GetDvarInt("mapvote_horizontal_spacing")), hudLastPosY);
SetElementUnselected(player.mapvote["mode"][modeIndex]["hud"]);
}
hudLastPosY += spacing;
}
if (level.mapvote["maps"]["by_index"].size <= 1)
{
player UpdateSelection("mode", 0);
}
}
foreach(player in GetHumanPlayers())
{
player.mapvote["map"]["selected_index"] = -1;
player.mapvote["mode"]["selected_index"] = -1;
buttonsHelpMessage = "";
if (GetDvar("mapvote_colors_help_accent_mode") == "standard")
{
buttonsHelpMessage = GetChatColor(GetDvar("mapvote_colors_help_text")) + "Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+attack}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to go down - Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+speed_throw}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to go up - Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+gostand}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to select - Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+activate}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to undo";
}
else if(GetDvar("mapvote_colors_help_accent_mode") == "max")
{
buttonsHelpMessage = GetChatColor(GetDvar("mapvote_colors_help_text")) + "Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+attack}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to go " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "down " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "- Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+speed_throw}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to go " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "up " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "- Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+gostand}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "select " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "- Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+activate}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "undo";
}
if (GetDvarInt("mapvote_debug"))
{
if (GetDvar("mapvote_colors_help_accent_mode") == "standard")
{
buttonsHelpMessage = buttonsHelpMessage + " - Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+melee}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to debug";
}
else if(GetDvar("mapvote_colors_help_accent_mode") == "max")
{
buttonsHelpMessage = buttonsHelpMessage + GetChatColor(GetDvar("mapvote_colors_help_text")) + " - Press " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "[{+melee}] " + GetChatColor(GetDvar("mapvote_colors_help_text")) + "to " + GetChatColor(GetDvar("mapvote_colors_help_accent")) + "debug";
}
}
player CreateHudText(buttonsHelpMessage, "objective", 1.5, "CENTER", "CENTER", 0, 210);
}
}
CreateVoteTimer()
{
soundFX = spawn("script_origin", (0,0,0));
soundFX hide();
timerhud = CreateTimer(GetDvarInt("mapvote_vote_time"), &"Vote ends in: ", "objective", 1.5, "CENTER", "CENTER", 0, -210);
timerhud.color = GetGscColor(GetDvar("mapvote_colors_timer"));
for (i = GetDvarInt("mapvote_vote_time"); i > 0; i--)
{
if(i <= 5)
{
timerhud.color = GetGscColor(GetDvar("mapvote_colors_timer_low"));
if (GetDvarInt("mapvote_sounds_timer_enabled"))
{
soundFX playSound( "mpl_ui_timer_countdown" );
}
}
wait(1);
}
level notify("mapvote_vote_end");
}
StartVote()
{
level endon("end_game");
for (i = 0; i < level.mapvote["maps"]["by_index"].size; i++)
{
level.mapvote["vote"]["maps"][i] = 0;
}
if (IsMultiplayerMode())
{
for (i = 0; i < level.mapvote["modes"]["by_index"].size; i++)
{
level.mapvote["vote"]["modes"][i] = 0;
}
}
level thread CreateVoteMenu();
level thread CreateVoteTimer();
foreach (player in GetHumanPlayers())
{
player FreezeControlsAllowLook(1);
player SetBlur(GetDvarInt("mapvote_blur_level"), GetDvarInt("mapvote_blur_fade_in_time"));
player thread ListenForVoteInputs();
player thread OnPlayerDisconnect();
}
}
ListenForEndVote()
{
level endon("end_game");
level waittill("mapvote_vote_end");
mostVotedMapIndex = 0;
mostVotedMapVotes = 0;
mostVotedModeIndex = 0;
mostVotedModeVotes = 0;
foreach (mapIndex in GetArrayKeys(level.mapvote["vote"]["maps"]))
{
if (level.mapvote["vote"]["maps"][mapIndex] > mostVotedMapVotes)
{
mostVotedMapIndex = mapIndex;
mostVotedMapVotes = level.mapvote["vote"]["maps"][mapIndex];
}
}
foreach (modeIndex in GetArrayKeys(level.mapvote["vote"]["modes"]))
{
if (level.mapvote["vote"]["modes"][modeIndex] > mostVotedModeVotes)
{
mostVotedModeIndex = modeIndex;
mostVotedModeVotes = level.mapvote["vote"]["modes"][modeIndex];
}
}
if (mostVotedMapVotes == 0)
{
mostVotedMapIndex = GetRandomElementInArray(GetArrayKeys(level.mapvote["vote"]["maps"]));
if (GetDvarInt("mapvote_debug"))
{
Print("[MAPVOTE] No vote for map. Chosen random map index: " + mostVotedMapIndex);
}
}
else
{
if (GetDvarInt("mapvote_debug"))
{
Print("[MAPVOTE] Most voted map has " + mostVotedMapVotes + " votes. Most voted map index: " + mostVotedMapIndex);
}
}
if (mostVotedModeVotes == 0)
{
mostVotedModeIndex = GetRandomElementInArray(GetArrayKeys(level.mapvote["vote"]["modes"]));
if (GetDvarInt("mapvote_debug"))
{
Print("[MAPVOTE] No vote for mode. Chosen random mode index: " + mostVotedModeIndex);
}
}
else
{
if (GetDvarInt("mapvote_debug"))
{
Print("[MAPVOTE] Most voted mode has " + mostVotedModeVotes + " votes. Most voted mode index: " + mostVotedModeIndex);
}
}
modeName = "";
modeCfg = "";
mapName = "";
if (IsMultiplayerMode())
{
modeName = level.mapvote["modes"]["by_index"][mostVotedModeIndex];
modeCfg = level.mapvote["modes"]["by_name"][level.mapvote["modes"]["by_index"][mostVotedModeIndex]];
mapName = GetMapCodeName(level.mapvote["maps"]["by_index"][mostVotedMapIndex]);
}
else
{
modeCfg = level.mapvote["maps"]["by_index"][mostVotedMapIndex][2];
mapName = GetMapCodeName(level.mapvote["maps"]["by_index"][mostVotedMapIndex][1]);
}
if (GetDvarInt("mapvote_debug"))
{
Print("[MAPVOTE] mapName: " + mapName);
Print("[MAPVOTE] modeName: " + modeName);
Print("[MAPVOTE] modeCfg: " + modeCfg);
Print("[MAPVOTE] Rotating to " + mapName + " | " + modeName + " (" + modeCfg + ".cfg)");
}
DoRotation(modeCfg, mapName);
}
SetMapvoteData(type)
{
limit = level.mapvote["limit"][type + "s"];
availableElements = StrTok(GetDvar("mapvote_" + type + "s"), ":");
if (availableElements.size < limit)
{
limit = availableElements.size;
}
if (type == "map")
{
if (IsMultiplayerMode())
{
level.mapvote["maps"]["by_index"] = GetRandomUniqueElementsInArray(availableElements, limit);
}
else
{
zombiesArrays = GetRandomUniqueElementsInArray(availableElements, limit);
level.mapvote["maps"]["by_index"] = [];
foreach (element in zombiesArrays)
{
splittedElement = StrTok(element, ",");
level.mapvote["maps"]["by_index"] = AddElementToArray(level.mapvote["maps"]["by_index"], array(splittedElement[0], splittedElement[1], splittedElement[2]));
}
}
}
else if (type == "mode")
{
finalElements = [];
foreach (mode in GetRandomUniqueElementsInArray(availableElements, limit))
{
splittedMode = StrTok(mode, ",");
finalElements = AddElementToArray(finalElements, splittedMode[0]);
level.mapvote["modes"]["by_name"][splittedMode[0]] = splittedMode[1];
}
level.mapvote["modes"]["by_index"] = finalElements;
}
}
/*
Gets the amount of maps and modes to display on screen
This is used to get default values if the limits dvars are not set
It will dynamically adjust the amount of maps and modes to show
*/
GetVoteLimits(mapsAmount, modesAmount)
{
maxLimit = GetDvarInt("mapvote_limits_max");
limits = [];
if (!IsDefined(modesAmount))
{
if (mapsAmount <= maxLimit)
{
return mapsAmount;
}
else
{
return maxLimit;
}
}
if ((mapsAmount + modesAmount) <= maxLimit)
{
limits["maps"] = mapsAmount;
limits["modes"] = modesAmount;
}
else
{
if (mapsAmount >= (maxLimit / 2) && modesAmount >= (maxLimit))
{
limits["maps"] = (maxLimit / 2);
limits["modes"] = (maxLimit / 2);
}
else
{
if (mapsAmount > (maxLimit / 2))
{
finalMapsAmount = 0;
if (modesAmount <= 1)
{
limits["maps"] = maxLimit;
}
else
{
limits["maps"] = (maxLimit - modesAmount);
}
limits["modes"] = modesAmount;
}
else if (modesAmount > (maxLimit / 2))
{
limits["maps"] = mapsAmount;
limits["modes"] = (maxLimit - mapsAmount);
}
}
}
return limits;
}
RotateDefault()
{
mapName = "";
modeCfg = "";
if (IsMultiplayerMode())
{
modeCfg = GetRandomElementInArray(StrTok(GetDvar("mapvote_default_rotation_modes"), ":"));
mapName = GetMapCodeName(GetRandomElementInArray(StrTok(GetDvar("mapvote_default_rotation_maps"), ":")));
}
else
{
data = GetRandomElementInArray(StrTok(GetDvar("mapvote_default_rotation_maps"), ":"));
dataSplitted = StrTok(data, ",");
modeCfg = dataSplitted[1];
mapName = GetMapCodeName(dataSplitted[0]);
}
DoRotation(modeCfg, mapName);
}
DoRotation(modeCfg, mapName)
{
SetDvar("sv_maprotationcurrent", "execgts " + modeCfg + ".cfg map " + mapName);
SetDvar("sv_maprotation", "execgts " + modeCfg + ".cfg map " + mapName);
}
StartRotation()
{
humanPlayersCount = GetHumanPlayers().size;
if (GetDvarInt("mapvote_default_rotation_enable") && humanPlayersCount >= GetDvarInt("mapvote_default_rotation_min_players") && humanPlayersCount <= GetDvarInt("mapvote_default_rotation_max_players"))
{
RotateDefault();
}
else
{
StartVote();
ListenForEndVote();
}
}
/* HUD section */
UpdateSelection(type, index)
{
if (type == "map" || type == "mode")
{
if (!IsDefined(self.mapvote[type]["hovered_index"]))
{
self.mapvote[type]["hovered_index"] = 0;
}
self.mapvote["vote_section"] = type;
SetElementUnselected(self.mapvote[type][self.mapvote[type]["hovered_index"]]["hud"]); // Unselect previous element
SetElementSelected(self.mapvote[type][index]["hud"]); // Select new element
self.mapvote[type]["hovered_index"] = index; // Update the index
}
else if (type == "end")
{
self.mapvote["vote_section"] = "end";
}
}
ConfirmSelection(type)
{
self.mapvote[type]["selected_index"] = self.mapvote[type]["hovered_index"];
level.mapvote["vote"][type + "s"][self.mapvote[type]["selected_index"]] = (level.mapvote["vote"][type + "s"][self.mapvote[type]["selected_index"]] + 1);
level.mapvote["hud"][type + "s"][self.mapvote[type]["selected_index"]] SetValue(level.mapvote["vote"][type + "s"][self.mapvote[type]["selected_index"]]);
if (type == "map")
{
modeIndex = 0;
if (IsDefined(self.mapvote["mode"]["hovered_index"]))
{
modeIndex = self.mapvote["mode"]["hovered_index"];
}
self UpdateSelection("mode", modeIndex);
}
else if (type == "mode")
{
self UpdateSelection("end");
}
}
CancelSelection(type)
{
typeToCancel = "";
if (type == "mode")
{
typeToCancel = "map";
}
else if (type == "end")
{
typeToCancel = "mode";
}
level.mapvote["vote"][typeToCancel + "s"][self.mapvote[typeToCancel]["selected_index"]] = (level.mapvote["vote"][typeToCancel + "s"][self.mapvote[typeToCancel]["selected_index"]] - 1);
level.mapvote["hud"][typeToCancel + "s"][self.mapvote[typeToCancel]["selected_index"]] SetValue(level.mapvote["vote"][typeToCancel + "s"][self.mapvote[typeToCancel]["selected_index"]]);
self.mapvote[typeToCancel]["selected_index"] = -1;
if (type == "mode")
{
SetElementUnselected(self.mapvote["mode"][self.mapvote["mode"]["hovered_index"]]["hud"]);
self.mapvote["vote_section"] = "map";
}
else if (type == "end")
{
self.mapvote["vote_section"] = "mode";
}
}
SetElementSelected(element)
{
element.color = GetGscColor(GetDvar("mapvote_colors_selected"));
}
SetElementUnselected(element)
{
element.color = GetGscColor(GetDvar("mapvote_colors_unselected"));
}
CreateHudText(text, font, fontScale, relativeToX, relativeToY, relativeX, relativeY, isServer, value)
{
hudText = "";
if (IsDefined(isServer) && isServer)
{
hudText = CreateServerFontString( font, fontScale );
}
else
{
hudText = CreateFontString( font, fontScale );
}
if (IsDefined(value))
{
hudText.label = text;
hudText SetValue(value);
}
else
{
hudText SetText(text);
}
hudText SetPoint(relativeToX, relativeToY, relativeX, relativeY);
hudText.hideWhenInMenu = 1;
hudText.glowAlpha = 0;
return hudText;
}
CreateTimer(time, label, font, fontScale, relativeToX, relativeToY, relativeX, relativeY)
{
timer = createServerTimer(font, fontScale);
timer setpoint(relativeToX, relativeToY, relativeX, relativeY);
timer.label = label;
timer.hideWhenInMenu = 1;
timer.glowAlpha = 0;
timer setTimer(time);
return timer;
}
/* Utils section */
SetDvarIfNotInitialized(dvar, value)
{
if (!IsInitialized(dvar))
{
SetDvar(dvar, value);
}
}
IsInitialized(dvar)
{
result = GetDvar(dvar);
return result != "";
}
IsBot()
{
return IsDefined(self.pers["isBot"]) && self.pers["isBot"];
}
IsMultiplayerMode()
{
return !IsDefined(level.zombiemode) || !level.zombiemode;
}
GetHumanPlayers()
{
humanPlayers = [];
foreach (player in level.players)
{
if (!player IsBot())
{
humanPlayers = AddElementToArray(humanPlayers, player);
}
}
return humanPlayers;
}
GetRandomElementInArray(array)
{
return array[GetArrayKeys(array)[randomint(array.size)]];
}
GetRandomUniqueElementsInArray(array, limit)
{
finalElements = [];
for (i = 0; i < limit; i++)
{
findElement = true;
while (findElement)
{
randomElement = GetRandomElementInArray(array);
if (!ArrayContainsValue(finalElements, randomElement))
{
finalElements = AddElementToArray(finalElements, randomElement);
findElement = false;
}
}
}
return finalElements;
}
ArrayContainsValue(array, valueToFind)
{
if (array.size == 0)
{
return false;
}
foreach (value in array)
{
if (value == valueToFind)
{
return true;
}
}
return false;
}
AddElementToArray(array, element)
{
array[array.size] = element;
return array;
}
GetMapCodeName(mapName)
{
formattedMapName = ToUpper(mapName);
if (IsMultiplayerMode())
{
switch(formattedMapName)
{
case "NUKETOWN":
return "mp_nuketown_2020";
case "HIJACKED":
return "mp_hijacked";
case "MELTDOWN":
return "mp_meltdown";
case "EXPRESS":
return "mp_express";
case "CARRIER":
return "mp_carrier";
case "OVERFLOW":
return "mp_overflow";
case "SLUMS":
return "mp_slums";
case "AFTERMATH":
return "mp_la";
case "CARGO":
return "mp_dockside";
case "TURBINE":
return "mp_turbine";
case "DRONE":
return "mp_drone";
case "RAID":
return "mp_raid";
case "STANDOFF":
return "mp_village";
case "PLAZA":
return "mp_nightclub";
case "YEMEN":
return "mp_socotra";
case "UPLINK":
return "mp_uplink";
case "DETOUR":
return "mp_bridge";
case "COVE":
return "mp_castaway";
case "RUSH":
return "mp_paintball";
case "STUDIO":
return "mp_studio";
case "MAGMA":
return "mp_magma";
case "VERTIGO":
return "mp_vertigo";
case "ENCORE":
return "mp_concert";
case "DOWNHILL":
return "mp_downhill";
case "GRIND":
return "mp_skate";
case "HYDRO":
return "mp_hydro";
case "MIRAGE":
return "mp_mirage";
case "FROST":
return "mp_frostbite";
case "TAKEOFF":
return "mp_takeoff";
case "POD":
return "mp_pod";
case "DIG":
return "mp_dig";
}
}
else
{
switch(formattedMapName)
{
case "BURIED":
return "zm_buried";
case "DIE RISE":
return "zm_highrise";
case "MOB OF THE DEAD":
return "zm_prison";
case "NUKETOWN":
return "zm_nuked";
case "ORIGINS":
return "zm_tomb";
case "TRANZIT":
case "FARM":
case "TOWN":
case "BUS DEPOT":
return "zm_transit";
case "DINER":
return "zm_transit_dr";
}
}
}
GetGscColor(colorName)
{
switch (colorName)
{
case "red":
return (1, 0, 0.059);
case "green":
return (0.549, 0.882, 0.043);
case "yellow":
return (1, 0.725, 0);
case "blue":
return (0, 0.553, 0.973);
case "cyan":
return (0, 0.847, 0.922);
case "purple":
return (0.427, 0.263, 0.651);
case "white":
return (1, 1, 1);
case "grey":
case "gray":
return (0.137, 0.137, 0.137);
case "black":
return (0, 0, 0);
}
}
GetChatColor(colorName)
{
switch(colorName)
{
case "red":
return "^1";
case "green":
return "^2";
case "yellow":
return "^3";
case "blue":
return "^4";
case "cyan":
return "^5";
case "purple":
return "^6";
case "white":
return "^7";
case "grey":
return "^0";
case "black":
return "^0";
}
}