/*
* Copyright (C) 2025 Diamante
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.diamante.serverlist;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.Collections;
import java.util.HashSet;
import java.util.Set;
/**
*
* @author Diamante
*/
public class ServerList {
private final Set serverList;
public ServerList() {
serverList = Collections.synchronizedSet(new HashSet<>());
}
public boolean isServerRegistered(Server server) {
synchronized (serverList) {
var it = serverList.iterator(); // Must be in the synchronized block
while (it.hasNext()) {
var other = it.next();
if (server.equals(other)) {
// Update the time so we don't accidentally remove the server
other.updateTime();
return true;
}
}
}
return false;
}
public void addServer(Server server) {
if (!isServerRegistered(server)) {
serverList.add(server);
}
System.out.println(String.format("addServer: Tried to add server %s", server.toString()));
}
public void removeInactive() {
synchronized (serverList) {
var it = serverList.iterator();
var time = System.currentTimeMillis() / 1000L;
while (it.hasNext()) {
var server = it.next();
if (time - server.getTime() > 60) {
System.out.println(String.format("Removing server %s because of inactivity", server.getAddress().toString()));
it.remove();
}
}
}
}
/**
* The first 4 bytes will contain the numbers of servers we are going to
* send in LE Then we have 4 bytes for the IP address in LE Finally 2 bytes
* for the net_port in LE. Repeat for each server
*
* @param version the version of the client
* @return the raw bytes to send to the client
*/
public byte[] createResponse(int version) {
var builder = new ByteArrayOutputStream();
// We need to swap everything to LE
var sizeBE = serverList.size();
var sizeLE = Utils.longSwap(sizeBE);
try {
builder.write(sizeLE);
}
catch (IOException ex) {
System.err.println("createResponse: IOException in builder.write(sizeLE)");
}
synchronized (serverList) {
var it = serverList.iterator(); // Must be in the synchronized block
while (it.hasNext()) {
var server = it.next();
// Let's make sure we send the client only servers on the same version
// 2023 Update: They changed the magic so add option to disable this check
if (server.getVersion() == version) {
try {
// Let's flip the bytes of this one too
var ipBE = server.getAddress().getAddress();
Utils.swapByteArray(ipBE);
// And the port too of course
var portBE = server.getNetPort();
var portLE = Utils.shortSwap(portBE);
builder.write(ipBE);
builder.write(portLE);
}
catch (IOException ex) {
System.err.println("createResponse: IOException while writing server data");
}
}
}
}
// I forgot why I do this
var byteBuffer = ByteBuffer.allocate(builder.size());
byteBuffer.clear();
byteBuffer.put(builder.toByteArray());
byteBuffer.flip();
try {
builder.close();
}
catch (IOException ex) {
System.err.println("createResponse: IOException in builder.close()");
}
return byteBuffer.array();
}
public void dumpOnlineServers() {
if (!Main.running.get()) {
return;
}
var thread = new Thread(new ClientEmulator(serverList));
thread.start();
}
}