#include #include "loader/component_loader.hpp" #include BOOL APIENTRY DllMain(HMODULE /*module_*/, DWORD ul_reason_for_call, LPVOID /*reserved_*/) { if (ul_reason_for_call == DLL_PROCESS_ATTACH) { if (game::environment::t4sp()) { component_loader::post_unpack(); } else { // MessageBoxA(nullptr, "Unsupported game executable. (t4sp is only supported)", "ERROR, BRO!", 0); } } return TRUE; }