glr2.cc: example: use objects (not pointers) to represent the AST

Currently we are using pointers.  The whole point of
glr2.cc (vs. glr.cc) is precisely to allow genuine C++ objects to be
semantic values.  Let's make that work.

* data/skeletons/glr2.cc (glr_state::glr_state): Be sure to initialize
yysval.
(glr_state): Add copy-ctor, assignment and dtor.
(glr_state::copyFrom): Be sure to initialize the destination if it was
not.
(glr_state::~glr_state): Destroy the semantic value.
* examples/c++/glr/ast.hh: Rewrite so that we use genuine objects,
rather than a traditional OOP hierarchy that requires to deal with
pointers.
With help from Bruno Belanyi <[email protected]>.
* examples/c++/glr/c++-types.yy: Remove memory management.
Use true objects.
(main): Don't reach yydebug directly.

* examples/c++/glr/local.mk: We need C++11.
This commit is contained in:
Akim Demaille
2020-12-20 18:41:42 +01:00
parent 611348e67b
commit 0a82316e54
7 changed files with 177 additions and 89 deletions
+1
View File
@@ -34,6 +34,7 @@ Bob Rossi [email protected]
Brandon Lucia [email protected]
Brooks Moses [email protected]
Bruce Lilly [email protected]
Bruno Belanyi [email protected]
Bruno Haible [email protected]
Charles-Henri de Boysson [email protected]
Christian Burger [email protected]