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Don't depend on C99 features.
* src/conflicts.c (conflicts_update_state_numbers): Fix for-loop. * src/lalr.c (lalr_update_state_numbers): Fix for-loop. * src/reader.c (check_and_convert_grammar): Fix for-loop. * src/state.c (state_mark_reachable_states): Fix for-loop. (state_remove_unreachable_states): Fix for-loop. Don't widen struct state with member reachable just to temporarily record reachability. Instead, use a local bitset. * src/state.h (struct state): Remove member. * src/state.c (state_new): Don't initialize it. (state_mark_reachable_states): Rename to... (state_record_reachable_states): ... this, and use bitset. (state_remove_unreachable_states): Use bitset.
This commit is contained in:
57
src/state.c
57
src/state.c
@@ -145,7 +145,6 @@ state_new (symbol_number accessing_symbol,
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res->errs = NULL;
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res->consistent = 0;
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res->solved_conflicts = NULL;
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res->reachable = false;
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res->nitems = nitems;
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memcpy (res->items, core, items_size);
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@@ -354,41 +353,49 @@ state_hash_lookup (size_t nitems, item_number *core)
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}
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/*------------------------------------------------------.
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| Mark S and all states reachable from S as reachable. |
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`------------------------------------------------------*/
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/*--------------------------------------------------------.
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| Record S and all states reachable from S in REACHABLE. |
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`--------------------------------------------------------*/
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static void
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state_mark_reachable_states (state *s)
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state_record_reachable_states (state *s, bitset reachable)
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{
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if (s->reachable)
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if (bitset_test (reachable, s->number))
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return;
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s->reachable = true;
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for (int i = 0; i < s->transitions->num; ++i)
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if (!TRANSITION_IS_DISABLED (s->transitions, i))
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state_mark_reachable_states (s->transitions->states[i]);
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bitset_set (reachable, s->number);
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{
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int i;
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for (i = 0; i < s->transitions->num; ++i)
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if (!TRANSITION_IS_DISABLED (s->transitions, i))
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state_record_reachable_states (s->transitions->states[i], reachable);
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}
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}
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void
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state_remove_unreachable_states (state_number old_to_new[])
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{
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state_number nstates_reachable = 0;
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state_mark_reachable_states (states[0]);
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for (state_number i = 0; i < nstates; ++i)
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{
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if (states[i]->reachable)
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{
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states[nstates_reachable] = states[i];
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states[nstates_reachable]->number = nstates_reachable;
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old_to_new[i] = nstates_reachable++;
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}
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else
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{
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state_free (states[i]);
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old_to_new[i] = nstates;
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}
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}
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bitset reachable = bitset_create (nstates, BITSET_FIXED);
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state_record_reachable_states (states[0], reachable);
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{
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state_number i;
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for (i = 0; i < nstates; ++i)
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{
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if (bitset_test (reachable, states[i]->number))
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{
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states[nstates_reachable] = states[i];
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states[nstates_reachable]->number = nstates_reachable;
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old_to_new[i] = nstates_reachable++;
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}
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else
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{
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state_free (states[i]);
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old_to_new[i] = nstates;
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}
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}
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}
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nstates = nstates_reachable;
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bitset_free (reachable);
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}
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/* All the decorated states, indexed by the state number. */
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