From 2cb52c5a91b797eebdae020e4fe56879b5906f43 Mon Sep 17 00:00:00 2001 From: Akim Demaille Date: Fri, 10 Jan 2020 19:24:29 +0100 Subject: [PATCH] glr.c: add missing cast Reported by psjo. Fixes https://github.com/akimd/bison/issues/19. * data/skeletons/glr.c (yyprocessOneStack): Here. --- data/skeletons/glr.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/data/skeletons/glr.c b/data/skeletons/glr.c index 65744903..e463746e 100644 --- a/data/skeletons/glr.c +++ b/data/skeletons/glr.c @@ -1985,7 +1985,8 @@ yyprocessOneStack (yyGLRStack* yystackp, ptrdiff_t yyk, while (yystackp->yytops.yystates[yyk] != YY_NULLPTR) { yyStateNum yystate = yystackp->yytops.yystates[yyk]->yylrState; - YY_DPRINTF ((stderr, "Stack %ld Entering state %d\n", yyk, yystate)); + YY_DPRINTF ((stderr, "Stack %ld Entering state %d\n", + YY_CAST (long, yyk), yystate)); YY_ASSERT (yystate != YYFINAL);