Use b4_symbol for printers and destructors everywhere.

* data/bison.m4 (b4_symbol_action_location): New.
	* data/c.m4 (b4_symbol_actions): Remove.
	Adjust all callers to use by b4_symbol_foreach and the corresponding
	b4_symbol_printer/destructor macro.
	* data/glr.cc: Adjust.
	* data/lalr1.java: Adjust the %destructor sanity check.
	* src/output.c (symbol_code_props_output): Remove, we no longer
	need the b4_symbol_printers/destructors tables.
This commit is contained in:
Akim Demaille
2008-11-28 22:03:29 +01:00
parent fb7c5b1f23
commit 3bb211139b
6 changed files with 33 additions and 67 deletions

View File

@@ -1,3 +1,15 @@
2008-12-01 Akim Demaille <demaille@gostai.com>
Use b4_symbol for printers and destructors everywhere.
* data/bison.m4 (b4_symbol_action_location): New.
* data/c.m4 (b4_symbol_actions): Remove.
Adjust all callers to use by b4_symbol_foreach and the corresponding
b4_symbol_printer/destructor macro.
* data/glr.cc: Adjust.
* data/lalr1.java: Adjust the %destructor sanity check.
* src/output.c (symbol_code_props_output): Remove, we no longer
need the b4_symbol_printers/destructors tables.
2008-12-01 Akim Demaille <demaille@gostai.com>
Use b4_symbol_case_.