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glr.cc: don't leak glr.c/glr.cc scaffolding to the user
Until we have a decent reimplementation of glr.cc, we have to use tricks to shoehorn C++ symbols to the C engine of glr.c. Some of them are done via #define. Unfortunately in Bison 3.6 some of these we done in the header file, which broke valid user code. Reported by Egor Pugin. https://lists.gnu.org/r/bug-bison/2020-06/msg00003.html * data/skeletons/glr.cc: Stop playing tricks with b4_pre_epilogue. (b4_glr_cc_setup, b4_glr_cc_cleanup): New. Much cleaner way to instal glr.cc's scaffolding around glr.c. * data/skeletons/glr.c: Adjust to use them.
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@@ -230,7 +230,9 @@ b4_copyright([Skeleton implementation for Bison GLR parsers in C],
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]b4_defines_if([[#include "@basename(]b4_spec_header_file[@)"]],
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[b4_shared_declarations])[
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]b4_declare_symbol_enum[
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]b4_glr_cc_if([b4_glr_cc_setup],
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[b4_declare_symbol_enum])[
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/* Default (constant) value used for initialization for null
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right-hand sides. Unlike the standard yacc.c template, here we set
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@@ -2731,7 +2733,7 @@ m4_if(b4_prefix, [yy], [],
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#define yynerrs ]b4_prefix[nerrs]b4_locations_if([[
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#define yylloc ]b4_prefix[lloc]])])[
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]m4_ifdef([b4_pre_epilogue], [b4_pre_epilogue])[]dnl This is a hack for glr.cc. To remove when we have a better glr.cc.
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b4_percent_code_get([[epilogue]])[]dnl
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]b4_glr_cc_if([b4_glr_cc_cleanup])[
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]b4_percent_code_get([[epilogue]])[]dnl
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b4_epilogue[]dnl
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b4_output_end
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