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If conflict resolution makes states unreachable, remove those states,
report rules that are then unused, and don't report conflicts in those states. * src/conflicts.c, src/conflicts.h (conflicts_update_state_numbers): New global function. * src/lalr.c, src/lalr.h (lalr_update_state_numbers): New global function. * src/main.c (main): After conflict resolution, remove the unreachable states and update all data structures that reference states by number. * src/state.c (state_new): Initialize each state's reachable member to false. (state_mark_reachable_states): New static function. (state_remove_unreachable_states): New global function. * src/state.h (struct state): Add member bool reachable. (state_remove_unreachable_states): Prototype. * tests/conflicts.at (Unreachable States After Conflict Resolution): New test case. * tests/existing.at (GNU pic Grammar): Update test case output now that an unused rule is discovered.
This commit is contained in:
@@ -327,6 +327,16 @@ conflicts_solve (void)
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}
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void
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conflicts_update_state_numbers (state_number old_to_new[],
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state_number nstates_old)
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{
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for (state_number i = 0; i < nstates_old; ++i)
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if (old_to_new[i] != nstates_old)
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conflicts[old_to_new[i]] = conflicts[i];
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}
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/*---------------------------------------------.
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| Count the number of shift/reduce conflicts. |
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`---------------------------------------------*/
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@@ -23,6 +23,19 @@
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# include "state.h"
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void conflicts_solve (void);
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/**
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* Update state numbers recorded in internal arrays such that:
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* - \c nstates_old is the old number of states.
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* - Where \c i is the old state number, <tt>old_to_new[i]</tt> is either:
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* - \c nstates_old if state \c i is removed because it is unreachable.
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* - The new state number.
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* - The highest new state number is the number of remaining states - 1.
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* - The numerical order of the remaining states has not changed.
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*/
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void conflicts_update_state_numbers (state_number old_to_new[],
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state_number nstates_old);
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void conflicts_print (void);
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int conflicts_total_count (void);
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void conflicts_output (FILE *out);
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31
src/lalr.c
31
src/lalr.c
@@ -453,6 +453,37 @@ lalr (void)
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}
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void
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lalr_update_state_numbers (state_number old_to_new[], state_number nstates_old)
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{
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goto_number ngotos_reachable = 0;
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symbol_number nonterminal = 0;
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aver (nsyms == nvars + ntokens);
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for (goto_number i = 0; i < ngotos; ++i)
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{
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while (i == goto_map[nonterminal])
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goto_map[nonterminal++] = ngotos_reachable;
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/* If old_to_new[from_state[i]] = nstates_old, remove this goto
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entry. */
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if (old_to_new[from_state[i]] != nstates_old)
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{
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/* from_state[i] is not removed, so it and thus to_state[i] are
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reachable, so to_state[i] != nstates_old. */
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aver (old_to_new[to_state[i]] != nstates_old);
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from_state[ngotos_reachable] = old_to_new[from_state[i]];
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to_state[ngotos_reachable] = old_to_new[to_state[i]];
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++ngotos_reachable;
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}
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}
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while (nonterminal <= nvars)
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{
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aver (ngotos == goto_map[nonterminal]);
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goto_map[nonterminal++] = ngotos_reachable;
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}
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ngotos = ngotos_reachable;
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}
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void
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lalr_free (void)
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{
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12
src/lalr.h
12
src/lalr.h
@@ -46,6 +46,18 @@
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*/
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void lalr (void);
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/**
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* Update state numbers recorded in #goto_map, #from_state, and #to_state such
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* that:
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* - \c nstates_old is the old number of states.
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* - Where \c i is the old state number, <tt>old_to_new[i]</tt> is either:
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* - \c nstates_old if state \c i is removed because it is unreachable.
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* Thus, remove all goto entries involving this state.
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* - The new state number.
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*/
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void lalr_update_state_numbers (state_number old_to_new[],
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state_number nstates_old);
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/** Release the information related to lookahead tokens.
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@@ -115,6 +115,13 @@ main (int argc, char *argv[])
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declarations. */
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timevar_push (TV_CONFLICTS);
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conflicts_solve ();
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{
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state_number old_to_new[nstates];
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state_number nstates_old = nstates;
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state_remove_unreachable_states (old_to_new);
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lalr_update_state_numbers (old_to_new, nstates_old);
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conflicts_update_state_numbers (old_to_new, nstates_old);
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}
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conflicts_print ();
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timevar_pop (TV_CONFLICTS);
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39
src/state.c
39
src/state.c
@@ -145,6 +145,7 @@ state_new (symbol_number accessing_symbol,
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res->errs = NULL;
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res->consistent = 0;
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res->solved_conflicts = NULL;
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res->reachable = false;
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res->nitems = nitems;
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memcpy (res->items, core, items_size);
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@@ -352,6 +353,44 @@ state_hash_lookup (size_t nitems, item_number *core)
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return entry;
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}
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/*------------------------------------------------------.
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| Mark S and all states reachable from S as reachable. |
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`------------------------------------------------------*/
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static void
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state_mark_reachable_states (state *s)
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{
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if (s->reachable)
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return;
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s->reachable = true;
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for (int i = 0; i < s->transitions->num; ++i)
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if (!TRANSITION_IS_DISABLED (s->transitions, i))
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state_mark_reachable_states (s->transitions->states[i]);
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}
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void
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state_remove_unreachable_states (state_number old_to_new[])
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{
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state_number nstates_reachable = 0;
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state_mark_reachable_states (states[0]);
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for (state_number i = 0; i < nstates; ++i)
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{
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if (states[i]->reachable)
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{
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states[nstates_reachable] = states[i];
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states[nstates_reachable]->number = nstates_reachable;
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old_to_new[i] = nstates_reachable++;
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}
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else
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{
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state_free (states[i]);
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old_to_new[i] = nstates;
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}
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}
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nstates = nstates_reachable;
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}
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/* All the decorated states, indexed by the state number. */
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state **states = NULL;
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12
src/state.h
12
src/state.h
@@ -209,6 +209,11 @@ struct state
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a human readable description of the resolution. */
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const char *solved_conflicts;
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/* Conflict resolution sometimes makes states unreachable. Initialized to 0
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in state_new and then used by state_remove_unreachable_states after
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conflicts_solve. */
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bool reachable;
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/* Its items. Must be last, since ITEMS can be arbitrarily large.
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*/
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size_t nitems;
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@@ -248,9 +253,16 @@ state *state_hash_lookup (size_t core_size, item_number *core);
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/* Insert STATE in the state hash table. */
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void state_hash_insert (state *s);
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/* Remove unreachable states, renumber remaining states, update NSTATES, and
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write to OLD_TO_NEW a mapping of old state numbers to new state numbers such
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that the old value of NSTATES is written as the new state number for removed
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states. The size of OLD_TO_NEW must be the old value of NSTATES. */
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void state_remove_unreachable_states (state_number old_to_new[]);
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/* All the states, indexed by the state number. */
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extern state **states;
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/* Free all the states. */
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void states_free (void);
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#endif /* !STATE_H_ */
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