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If conflict resolution makes states unreachable, remove those states,
report rules that are then unused, and don't report conflicts in those states. * src/conflicts.c, src/conflicts.h (conflicts_update_state_numbers): New global function. * src/lalr.c, src/lalr.h (lalr_update_state_numbers): New global function. * src/main.c (main): After conflict resolution, remove the unreachable states and update all data structures that reference states by number. * src/state.c (state_new): Initialize each state's reachable member to false. (state_mark_reachable_states): New static function. (state_remove_unreachable_states): New global function. * src/state.h (struct state): Add member bool reachable. (state_remove_unreachable_states): Prototype. * tests/conflicts.at (Unreachable States After Conflict Resolution): New test case. * tests/existing.at (GNU pic Grammar): Update test case output now that an unused rule is discovered.
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@@ -327,6 +327,16 @@ conflicts_solve (void)
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}
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void
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conflicts_update_state_numbers (state_number old_to_new[],
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state_number nstates_old)
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{
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for (state_number i = 0; i < nstates_old; ++i)
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if (old_to_new[i] != nstates_old)
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conflicts[old_to_new[i]] = conflicts[i];
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}
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/*---------------------------------------------.
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| Count the number of shift/reduce conflicts. |
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`---------------------------------------------*/
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