skeletons: shorten b4_parser_class_name to b4_parser_class

* skeletons/c++.m4, skeletons/d.m4, skeletons/glr.c, skeletons/glr.cc,
* skeletons/java.m4, skeletons/lalr1.cc, skeletons/lalr1.d,
* skeletons/lalr1.java: Here.
This commit is contained in:
Akim Demaille
2019-01-01 16:44:41 +01:00
parent 0dfad676e3
commit 5be47a73e8
8 changed files with 99 additions and 99 deletions

View File

@@ -777,7 +777,7 @@ yygetToken (int *yycharp][]b4_pure_if([, yyGLRStack* yystackp])[]b4_user_formals
*yycharp = ]b4_lex[;
#if YY_EXCEPTIONS
}
catch (const ]b4_namespace_ref[::]b4_parser_class_name[::syntax_error& yyexc)
catch (const ]b4_namespace_ref[::]b4_parser_class[::syntax_error& yyexc)
{]b4_locations_if([
yylloc = yyexc.location;])[
yyerror (]b4_lyyerror_args[yyexc.what ());
@@ -859,7 +859,7 @@ yyuserAction (yyRuleNum yyn, int yyrhslen, yyGLRStackItem* yyvsp,
yystackp->yyerror_range[1].yystate.yyloc = *yylocp;
]])[]b4_glr_cc_if([[
#if YY_EXCEPTIONS
typedef ]b4_namespace_ref[::]b4_parser_class_name[::syntax_error syntax_error;
typedef ]b4_namespace_ref[::]b4_parser_class[::syntax_error syntax_error;
try
{
#endif // YY_EXCEPTIONS]])[