variants: prohibit simple copies

The "variant" structure provides a means to store, in a typeless way,
C++ objects.  Manipulating it without provide the type of the stored
content is doomed to failure.  So provide a means to copy in a type
safe way, and prohibit typeless assignments.

* data/c++.m4 (symbol_type::move): New.
* data/lalr1.cc: Use it.
* data/variant.hh (b4_variant_define): Provide variant::copy.
Let variant::operator= abort.
We cannot undefine it, yet, as it is still uses by the implicit
assigment in symbols, which must also be disabled.
This commit is contained in:
Akim Demaille
2012-12-19 10:18:03 +01:00
parent 35f70d169f
commit 7be08dfbe7
3 changed files with 35 additions and 4 deletions

View File

@@ -185,6 +185,9 @@ m4_define([b4_public_types_declare],
/// Default constructor.
inline symbol_type ();
/// Destructive move, \a s is emptied.
inline void move (symbol_type& s);
/// Constructor for tokens with semantic value.
inline symbol_type (]b4_join([token_type t],
[const semantic_type& v],
@@ -294,6 +297,16 @@ m4_define([b4_public_types_define],
{
}
inline
void
]b4_parser_class_name[::symbol_type::move (symbol_type& s)
{
]b4_variant_if([b4_symbol_variant([[s.type]], [value], [build], [s.value])],
[value = s.value;])[
type = s.type;]b4_locations_if([
location = s.location;])[
}
inline
int
]b4_parser_class_name[::symbol_type::type_get_ () const